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What's an adventure? What's a Quest? - Printable Version +- Tendo City (https://www.tendocity.net) +-- Forum: Tendo City: Metropolitan District (https://www.tendocity.net/forumdisplay.php?fid=4) +--- Forum: Den of the Philociraptor (https://www.tendocity.net/forumdisplay.php?fid=43) +--- Thread: What's an adventure? What's a Quest? (/showthread.php?tid=101) Pages:
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What's an adventure? What's a Quest? - Dark Jaguar - 16th January 2003 FINALLY you admit it. They are in fact games though, and that's all we wanted you to say. That's what you were denying. What's an adventure? What's a Quest? - A Black Falcon - 16th January 2003 But he still denies that they are exactly the same type of game Monkey Island is, which they obviously are to anyone who has played one... Oh, so now you dont like me because I don't quit an argument when you are ahead? Too bad. :) What's an adventure? What's a Quest? - OB1 - 16th January 2003 I was kidding, lego man. And I never denied that those text-based adventure games were games; I merely stated that they weren't the same kind of games as the pongs and monkey islands, even if those graphic adventure games play like them. I know that they play a lot like graphic adventure games such as Monkey Island, but that does not mean that they are video games. This has got to be the most pointless, annoying, and mind-numbing debate over semantics that I have ever been involved with. What's an adventure? What's a Quest? - Dark Jaguar - 16th January 2003 You know the irony is that you both started it AND refuse to just give it up right? What's an adventure? What's a Quest? - OB1 - 16th January 2003 ABF started it. What's an adventure? What's a Quest? - A Black Falcon - 16th January 2003 I started it? Hardly... you are the one who said that text adventure games aren't games, bringing new life to a fading debate... you seem to now be trying to take back your comments that they aren't games, but you said they are not electronic games (seeing how you compared them to board games, I see no other way to interpret that...). Absurd. Monkey Island and Zork 1 really aren't very different by most ways I can measure them, so saying they aren't in the same genre and category makes no sense at all. Dictionary games are really irrelevant... plus, you can usually find a definition to support whatever position, as seems to be the case here. OK, so now a game that plays very, very similarly to another game is, irregardless, in a totally different genre? That "logic" is bizarre and ridiculous... but I won't go over that again. You clearly refuse to see any form of reason. Oh, as for who started the whole 'adventure games don't include Zelda/Metroid' thing, yeah, that was me. Because they aren't. What's an adventure? What's a Quest? - WhiteFleck - 16th January 2003 But, uh, um, how do you explain the exploring and collection and crap? Isn't that the same as those text ones, where you'd look around and try to fit everything together? Saying Metroid Prime doesn't have any adventuring in it would be pretty silly. What would you call it, then? A wandering game? What's an adventure? What's a Quest? - OB1 - 16th January 2003 Amen. The problem here (what sparked this whole debate) is that ABF is extremely narrow-minded and will only accept his definition of the term "adventure game", refusing to acknowledge the fact that there are several different kinds of adventure games, with Monkey Island being a graphic adventure (or PC Adventure, I guess you could call it), and Zelda/Metroid being action-adventures. What's an adventure? What's a Quest? - OB1 - 16th January 2003 Quote:Originally posted by A Black Falcon They are similar in many ways, but the omission of any interactive visuals in the text-based games makes it so that they cannot be considered as video games. Call them whatever you want, I don't care. You're still wrong. :shake: Like most of the debates I have with you, this is going nowhere. There is no point in continuing this thread. What's an adventure? What's a Quest? - A Black Falcon - 16th January 2003 Quote:But, uh, um, how do you explain the exploring and collection and crap? Isn't that the same as those text ones, where you'd look around and try to fit everything together? Saying Metroid Prime doesn't have any adventuring in it would be pretty silly. What would you call it, then? A wandering game? Um... only you could take this quote of Whitefleck's to be supporting your position here, OB1... :) To a reasonable person, though, I'd say that quote is supporting my position on the text adventure issue... yet you take it to support yours. Huh? I don't see how it does that at all... he's saying (like everyone else, except you) that text adventure games are adventure games just like graphic adventures are... the quote is too vauge to say what his opinion on adventure games in general is, though. But you ignore that in your reply. Quote:OB1 Amen. The problem here (what sparked this whole debate) is that ABF is extremely arrow-minded and will only accept his definition of the term "adventure game", refusing to acknowledge the fact that there are several different kinds of adventure games, with Monkey Island being a graphic adventure (or PC Adventure, I guess you conuld call it), and Zelda/Metroid being action-adventures.Actually, thats almost exactly what I've been trying to all along... that they are different kinds of games, not the same genre... you seem to slowly be giving ground here. :) Quote:They are similar in many ways, but the omission of any interactive visuals in the text-based games makes it so that they cannot be considered as video games. Call them whatever you want, I don't care. You're still wrong. Like most of the debates I have with you, this is going nowhere. There is no point in continuing this thread.Well, we agree on one thing-- our opponent won't give up. The difference is I have all the (reasonable) evidence and everyone who has posted on the issue on my side... you just have your nonsensical opinions and "facts" to back them up. Those "acts" -- like the "fact" that a videogame is not a videogame without graphics-- aren't something I understand... I see no way that Zork 0,1,2, or 3 and Return to Zork, Zork: Grand Inquisitor or Zork: Nemesis are in different genres. They are not. The games are VERY similar. Saying they are in different genres is absurd. The fact that the latter ones have graphics and the former don't really doesn't matter here... I don't see why you think it does, honestly. So they have no pictures? So? I see no relevance to their genre or category of games in that fact... What's an adventure? What's a Quest? - OB1 - 16th January 2003 I never said anything about them being in different genres. I said that the text-based games are not video games. It's as simple as that. Quote:Actually, thats almost exactly what I've been trying to all along... that they are different kinds of games, not the same genre... you seem to slowly be giving ground here. Uh no, actually, what you've been saying is that there is only one kind of "Adventure" game--the Monkey Island kind. You said that Zelda is not an adventure game because it's not like Monkey Island. Which- to put it in your most repetitious manner- is absurd. Monkey Island is a graphic adventure. Zelda is an action adventure. Both are different kinds of adventure games. Holy shit I think I've repeated that a few hundred times now and you still don't get it. What's an adventure? What's a Quest? - Dark Jaguar - 16th January 2003 ABF thought we were still on the whole text adventure game thing, and didn't realize you were saying it supports the previous debate, not the current one. What's an adventure? What's a Quest? - A Black Falcon - 16th January 2003 Not exactly, DJ. I was referring to the fact he called Zelda an Action-Adventure -- pretty much the same genre I put it in (ie I add RPG too, but thats not a big issue). :) Of course we will probably never agree on whether Zelda can be called a plain Adventure game. Oh, OB1, I never said it wasn't part Adventure game... I say that it isn't just an Adventure game, so calling it one makes about as much sense as calling Zelda a RPG or an action game-- you can, but you'd be wrong. Its all three. What's an adventure? What's a Quest? - OB1 - 16th January 2003 This is roughly how it breaks down for Zelda and Metroid: Zelda: 60 % Adventure (exploration, puzzle-solving) 39 % Action 1 % RPG Metroid: 50 % Adventure 50 % Action Zelda is mostly an adventure game, and Metroid is as much of an adventure game as it is an action game. I don't need to call them action-adventure games if I don't want to, just as I don't need to call Tony Hawk and extreme sports game (I can simply call it a sports game). Grim Fandango is a graphic adventure game, but you can just call it an adventure game to keep things simple. What's an adventure? What's a Quest? - A Black Falcon - 27th January 2003 Tony Hawk isn't really a sports game though... its a extreme sports (ie action-oriented sportsish game) game... it plays very little like any standard sports game I've played... I'd say that Metroid is part action, part adventure, and part FPS... not sure about exact percentages, though. All three are good-sized parts of the game... As for Zelda, I'd put the RPG percentage WAY, WAY higher, and the Adventure percentage FAR lower... As far as I can see anyway, both action and RPG are bigger parts of the Zelda formula than adventure games are. No question... I can't really give it percentages, but RPG is, IMO, a bigger part of Zelda than adventure games are. As I said before, I just don't see much of an adventure game influence in Zelda... the puzzles aren't much like adventure puzzles and the games have relatively simple storylines, and those are the two main features of the adventure genre... you've got to have at least puzzles and Zelda puzzles are more action/RPG style puzzles, not adventure style inventory item management (classic adventure style) and/or object manipulation (Myst-style) puzzles that are in adventure games. Oh... one more thing. I recently started playing The Longest Journey. Its a truly great adventure game. It did come out in 2000, but I just got it early this month and only started it recently... it is, without a doubt, the best adventure game I've played since Grim Fandango. Its not as good as that game, of course, but its really, really good. Anyone with any intrest in adventure games would definitely like it... it classic styled, with lots of inventory puzzles and lots of conversations and story. And a easy to use mouse interface... not 3d one like Grim Fandango or Monkey Island 4, but thats fine because both ways work well. Anyway, its only like $20 or less so get it if you like the genre... after Grim Fandango, of course. What's an adventure? What's a Quest? - OB1 - 27th January 2003 Dude, this thread died a month ago. What's an adventure? What's a Quest? - A Black Falcon - 27th January 2003 Yup. And there hadn't been a new post in this forum in almost a week... so I added new replies to three old threads. I can't think of anything new to 'debate'... and I didn't want to leave this forum not having been posted in in a week... What's an adventure? What's a Quest? - N-Man - 12th February 2003 A quest is the act of searching for something or multiple somethings. Technically speaking, you're questing for your Kellogg's Corn Flakes® every morning. Comes from medieval French "queste", which has today evolved into "quête" and still refers to simply trying to get something, rather than any grand adventure. -- RPG - Role-Playing Game. A game in which you play the role of someone or something. First used when games where played on paper, see Dungeons and Dragons. Was later applied to certain video games because their retarded combat scheme (I'll stand in place while you throw fucking asteroids on my skull, then you do the same) is basically stat-influenced, turn-based dice-rolling processed by compy00tar. -- Adventure game: a game of adventure. ad·ven·ture (ad-ven'cher) n. -An undertaking or enterprise of a hazardous nature. -An undertaking of a questionable nature, especially one involving intervention in another state's affairs. -An unusual or exciting experience: an adventure in dining. -Participation in hazardous or exciting experiences: the love of adventure. -A financial speculation or business venture. Thus, pretty much every video game can be classified as adventure, including Shadow President, Panic Restaurant and Aerobiz Supersonic. -- Now personally, I've learned to call turn-based combat games RPG, top-down "live action" games (Zelda) adventure, and "Monkey Island" type games boring. Well seriously though, they're probably closer to my definition of a puzzle game (anything that requires me to make extensive use of my brain is, in fact), but I'll give that I haven't dabbled in them much (basically null except Space Quest V and Maniac Mansion). What's an adventure? What's a Quest? - A Black Falcon - 27th April 2003 Space Quest V and Maniac Mansion are both great adventure games. Why resurrect this long-dead topic? GameSpotting article. :) Admittedly its by a person who loves adventure games, but its still a good piece... http://www.gamespot.com/gamespot/features/all/gamespotting/042503kuribosshoe/10.html Quote: Are Hybrid Games the Future of the Adventure Genre? What's an adventure? What's a Quest? - Darunia - 30th April 2003 Man, all the King's Quests' were awesome. I loved IV, The Perils of Rosella...I grew up playing it, but never beat it. I only beat the first one, and even than it was 1990 VGA remake. Six was awesome...that Mask one I never bothered with, as I felt it broke away with the series too much. I wonder if we'll ever see another Roberta William's KQ game... Maniac Mansion was friggin' awesome too...the first computer game I ever got, back when we got out brand new Packard Bell 386. |