Tendo City

Full Version: What's in your Gamecube, PS2, X-Box, etc. right now?
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Xbox - Jade Empire

Playstation 2 - nothing (I'm looking to pick up Ratchet & Clank UYA sometime soon)

Gamecube - nothing

Gameboy Advanced Player - nothing
Well, the Odyssey only had 12 carts, but a bunch of them were multigame carts, so going by the total number of games it beats the VB's low-twenties game total (when the eight Japan-only games are added to the fifteen US-released titles, going by Gamefaqs)... :)

I remember Nintendo Power showing some upcoming never-released VB games that looked pretty good, though... especially Zero Racers, but also a couple of others... what were they... there was also Dragon Hopper and Bound High... those three never came out, sadly.

Wow... even the Vectrex managed to have more games than the VB?

http://vgdb.vectrex.com/index.pl

Yup.

http://www.digitpress.com/faq/vboyfaq.txt

... okay, it's not the least ever.

http://www.gamefaqs.com/console/nuon/index.html :)
The Nuon doesn't count as a console.
It had games though... seven of them, but games... and they don't play on anything else (unless there's a Nuon emulator out there)... sure, it's mainly a DVD player, but it's kind of a console.
There are roms of the unreleased VB games on the web, eventually i'll get my VB hooked up to play them but for now I stick to Red Alarm and Wario Land and a couple of asprin. :D

There's also a bunch of home brew VB games, some are actually really good, but most are 3-D image modifiers and converters. I simply cant believe no one made a first person shooter on the thing. If only ID would have put the original DooM on the VB the system would have probably done alot better. No one thinks of tennis when they think of 3-D. Flying, driving, shooting... not tennis.

DJ/

Let me clarify

NES: (in the system) Castlevania - (In Animal Crossing) Zelda, Clu Clu Land 2, Excitebike (in Collector's Disc and other disks for GC) Zelda 2, Majora's Mask, Metroid - Looking for: City Connection (really rare) Original Donkey Kong, Lolo Series, "Bible Adventures" and "Bible Buffet"

SNES: (in the system) Yoshi's Island - (on multiple GBA/N64/GC carts) Super Mario World, Zelda: LttP - Looking for: Chrono Trigger, Act Raiser, Super Metroid and Earthbound w/strat guide new in box

N64: (In the system) Perfect Dark, (when not playing Perfect Dark) Excitebike 64 (when not interested in them) DKR, (working on high scores for) JFG - Looking for: Aero Fighters Assault, Bomberman 2: Second Attack, Army Men: Sarge's Heroes 'Platinum skin' Perfect Dark styled N64 (w/extra non volatile RAM for increase FPS) with custom controller.

GC: (in the system) Animal Crossing, (when not playing Animal Crossing) Pikmin 2 (renting, going to buy) Battalion Wars - Looking for: Asterix & Obelix XXL, Chibi Robo, Cubivore, DOSHIN the Giant, The Movies, King Kong (BEYOND GOOD AND EVIL TEAM IS MAKING IT!!) (and any upcoming Nintendo/2nd party obviously)

(Playing Animal Island which is an attachment of AC to get secret Island Theme furniture and NES Baseball on GBA)

GBA: (In the GC GBA player) FFTA, (in the GBA) Monkey Ball Jr. (in the DS GBA slot) Metroid Zero Mission - Looking for: Advance Wars series, New brighter screen GBA SP, DK: King of Swing, too many to mention, mostly first party stuff

DS: Nintendogs (when not playing dogs), Wario, see above

VB: Red Alarm

PS2: Serenity disk 2 :D, playing FFT. The only other games I want for PS2 are the Silent Hill series and maybe Fatal Frame series

Will be renting soon: XBox 360 with PDZ (yeah... if it's half as good as PD... no one will ever see me again) and Kameo. Everything else at launch will either be multi-platform or third party shit stains

There that should be less confusing now. :D

*looks at giant piles of video games*

*masturbates*

*has no social life*

genis

nintendo ds:mario 64, got that the same day it came out

ps2: gta-sa i had a hard time getting that the peorson at the store thought it was radied R

gamecube: resident evil 4

psp: game demo never bought a real game for that yet.
Quote:*looks at giant piles of video games*

*masturbates*

*has no social life*

Here, here. You are amongst friends. :D
Hey, at least he's married.
In my Xbox, Half Life 2. I'm totally in love with the game. Sure, theres no multiplayer, but its a very enjoyable experience nonetheless.

In my PS2 - Silent Hill 3. One of my all time favourites.

In my PC - The Sims 2.
[COW]dgf[/COW]

WE HAVE A COW A LOVELY COW

and welcome home.

I can see you're from SHH... what do they call ya there?
My Username Is "The Legendkiller" on there. I'm guessing you are alone in the town. :)
Jason;

I had sex with both of your parents until the tender age of 23. I then moved on to causing 'indirect suffering' where in I formulate domino effects that effect your life adversely - such as your first sexual encounter and how you learned of the negative aspects of owning a web-cam or your preoccupation of simple puzzles that will eventually lead to your death. By the time you were 12 I had already spread my horror deep in to your subconscious mind; your fear of clowns is a seed which I planted that while dormant or weak in its current state will break you as soon as your first child is of age. The following words speak through you as they have been designed to do so. When you read them, you will succumb to my benevolent puppeteering:

BUY A FUCKING NINTENDO SYSTEM YOU GIANT PIECE OF SHIT

Now, I wait at my brain control station that ellipses mother Earth and I push my shiny luminescent buttons that cause you pain. I am looking at a button right now this very moment. Above it, in a sans serif Maltese font it reads "Gay experience". And a knob with values set between 'loving' and 'violent'.

Dont make me use them Jason.
I'd say that was one of your best scare away the new member speeches lazy. Well done.
:clap:
Is that one of those broken smilies?
What are you talking about? It works just fine.
The smily list has a number of dead images, and it looks like you used one of them.
?

The only dead link smiley I'm showing is the jumping Shiggy one. All the others seem to work fine. Try refreshing.
I already did, and they just aren't working. The only broken smilies are the ones that link to image attachments rather than actual uploaded smilies. ABF has also noted a lot of smilies are broken, so I'm not alone on this.

Just actually upload smilies to the FTP from now on.
It still works just fine for me.
Eh, I'll fix them myself later.
They show up in Netscape, but not Mozilla
I have Mozilla-Firefox and they work just fine.
yeah, they're showing up now for me too.

I think the servers are being selective as to when it should display the images.
Hey, it's senior clappy face! Yeah, it's showing up now for me 3. I'll have to check on that in a bit. Maybe someone fixed them before I had the chance.
Quote:I'd say that was one of your best scare away the new member speeches lazy. Well done.

That was a pretty effective one, but I think that the last one was even more effective at that task...

Though I'm not so sure that that's a good thing... shouldn't we be trying to actually KEEP new members, instead of scaring them away?

Quote:I already did, and they just aren't working. The only broken smilies are the ones that link to image attachments rather than actual uploaded smilies. ABF has also noted a lot of smilies are broken, so I'm not alone on this.

Right now they're all working, but yeah, sometimes I think some of them aren't...
A Black Falcon Wrote:That was a pretty effective one, but I think that the last one was even more effective at that task...

Though I'm not so sure that that's a good thing... shouldn't we be trying to actually KEEP new members, instead of scaring them away?

I always considered lazy's speeches to be the initiation ritual here at TC. If a new member can withstand everything lazy can throw at them (and what a varied and horrfiying list THAT is), then they are worthy to stay!
They definitely have to be above average. The average male anus is 10 inches deep so definitely not enough to pique my interest, I need atleast a foot just for the ferret alone.
moving back to the original topic (don't faint)

GameCube: WaveRace: Blue Storm
Nintendo 64: Jet Force Gemini
SNES: Legend of Zelda: Link to the Past
GameBoy: Havesst Moon:GB
PC: WarCraft III: Frozen Throne

*faints*

-TheBiggah-
Jet Force Gemini is basically what I call the N64's Metroid game. Not exactly Metroid, but close enough and awesome in it's own right.
OMG, I loved WaveRace:Blue Storm, one of my favorite jetski games.

I just finished Prince of Persia: Sands of Time about 2 hours ago. It was freakin' fantastic. Now I'm going to alternate between Chronicles of Riddick and Jade Empire, and try to finish them both before the year's end.
JFG was great... except for the stupid collection quest of those guys at the end... classic Rare collect-a-thon stuff there. You know, one of the best things about Rayman 2 was that it didn't copy Mario 64 in changing the platformer into a run-around-do-missions-and-collect-stuff genre... why, exactly, did shooters need annoying REQUIRED collection like that? Tedious...

As for Metroid, those aren't quite as bad, since most of the stuff you can go find that's really hard to find in those games is optional, and as for the required stuff, you're going to have to find that stuff anyway... and you do it spread across the whole game, not just at the end. For the most part.

Anyway... my cousins were here for Thanksgiving, so I spent the past two days playing Super Mario World. My cousin and I started a new file Friday afternoon/evening, and had all 96 exits before 11pm Saturday... :) We played other stuff too, but that one the most by far.
A Black Falcon Wrote:JFG was great... except for the stupid collection quest of those guys at the end... classic Rare collect-a-thon stuff there. You know, one of the best things about Rayman 2 was that it didn't copy Mario 64 in changing the platformer into a run-around-do-missions-and-collect-stuff genre... why, exactly, did shooters need annoying REQUIRED collection like that? Tedious...

I didn't find the Tribals too hard to rescue. The way I saw the game is this: Rare let you play through every level but one and fight 4 bosses without having to save all the Tribals...if you wanted to play the final level and boss, then you needed to do the extra part. 95% of the game was playable without saving a single tribal...including the Ants as Pants cheat (coolest easter egg EVER).

I can beat the game from start to finish, including saving all the tribals in just over 9 hours...and have several times. :) Gotta love JFG.

-TheBiggah-
JFG was one of those gems that very few people actually know about. The game is totally awesome and the MP is pretty good too. Rare got big kudos for new scheme of a hybrid 1st/3rd shooter game... and promised a sequel....... *cries*

It was developed on the Diddy Kong Racing engine (or is it vice versa?) and developed by the Blast Corps team at Rare.... which was also promised a sequel............. *cries*

Quote:Jet Force Gemini is basically what I call the N64's Metroid game. Not exactly Metroid, but close enough and awesome in it's own right.

Yup, in fact i'm almost 100% sure that Rare was going to be incharge of the next Metroid game and that JFG was the proposed engine to do it on but was scrapped (who knows why), so Rare gave it their own original spin. When you play JFG, you can totally see how Super Metroid could be played in 3-D, but I bet the jumping, walljumping, screw attack stuff was extremely klunky and might have been the reason for the scrap.

If you remember, JFG came out sometime around a game called Super Smash bros that had a certain girl in it who came out of nowhere... as if..... NintendowastryingtocreatehypeforthenewMetroidgameOMFG!

*hides*
I'd rather have Blast Corps 2 than JFG2, sorry... :)
I should obtain Blast Corps some time. Apparently "da truck" is pure evil.

And yeah, I have to say the forced gathering aspect of JFG right at the end wasn't exactly a good move. It was on the level of the forced gathering of the random keys strewn around both Metroid Prime games. Now, don't get me wrong, finding the actual ship parts got creative, and those keys in MP were nicely hidden too. It's just, well, it seemed a little disjointed, and that tribal thing was something that really should have been optional. I always went for perfection in the DKC games, I would have gone the distance in JFG too without being forced. I didn't find it that annoying really, it's just that I know it's the sort of thing that can frustrate the "ending first, then perfection" sort of gamer, and the game would have been just as good if they made it optional.

Still, awesome game. It even was more of a linked and "single world" type than level based, even if you did pick the levels. Taking off in the ships felt like taking the elevators in Metroid rather than "next stage" as in many action games, especially since you could easily go back and forth and such.

There is one thing. There are certain unlockables that can't be "undone" in a new game file. I mean, in a new game I still find the totems to "effectively" have done it again, but it's just not the saaaaame without the thing glowing and the unlock message.

And yeah, the jumpiness of a Metroid game is one of the things they couldn't really do right with the existing physics. It ended up much more of a streamlined shooter due to that, but it's still frickin' awesome.

You know, I really think that if Nintendo has no desire or goal to reclaim Rare, and most likely they don't, Rare should become independant. In my dream world, Rare is a fully independant 3rd party which, due to it's freedom to act on it's own, reclaimed Zoonami and Free Radical and integrated it back into Rare, producing hit after hit on whatever system they want, whichever one best supports their idea for a new game, and making the money to do their own advertising. In this dream world, Nintendo occasionally works with Rare, in a somewhat different relationship, so we can get some brand new DK games, and other companies too.

But, I must admit I do occasionally indulge in a rich fantasy life.
Blast Corps is a fantastic game... completely original and awesome, a rare combination... the only flaws really are basic early-N64-game stuff like the mediocre graphics and the fact that it's incompatible with rumble packs (remove them before playing or it gives you an error message and fails to run. :)) and automatically creates 56 blocks worth of save files on memory card 1 if the space is free... oh, and you can't access the on-cart save file (and there is just one) if a memory card is in controller 1. Fun. :)

The actual gameplay, though, is fantastic.
Fantastic.

Still, that and DKR, I need both of those to "complete" my Rare collection.

It does seem like Rare was more or less testing the waters and didn't quite see where potential flaws could show up.

Take Perfect Dark. There is one little glitch. If the transfer pack is in the system, but Perfect Dark on GBC isn't in it, the system yells at you about it, and not just once, but every single menu change until you remove the blasted transfer pack. Annoying if you just switched from one of the pokesta games. Rather, they should really just ignore the transfer pack unless what they want is in there.

That rumble pack thing does sound annoying, as does the save thing, but I've seen similar and it's not exactly like that's a hard thing to deal with. Something hard would be a game that was actually incompatible with the RAM pack (is there such a game?).
Yeah, it's just kind of a pain because I keep my memory cards in my controllers all the time (one card in controller 1, the other in controller 2... never need to switch them because the ones on card 2 are either games that can save to any controller pak or backup save files that have no real function.), and just need to remove it for this one game... like F-Zero GX and how since you can't transfer the save file that's the one game that I need to switch my GC memcards for.

Quote:Take Perfect Dark. There is one little glitch. If the transfer pack is in the system, but Perfect Dark on GBC isn't in it, the system yells at you about it, and not just once, but every single menu change until you remove the blasted transfer pack. Annoying if you just switched from one of the pokesta games. Rather, they should really just ignore the transfer pack unless what they want is in there.

One of the what, five games that supported the transfer pack? Three of which just use it for unlocking and two for playing Pokemon? What a useful thing... uh... yeah...

At least the GC-GBA cable has games that make its use worthwhile. Mostly. (Pac-Man Vs. and Zelda: FSA have good uses. Final Fantasy: Crystal Chronicles? Not so much...)
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