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Full Version: Prince of Persia and XIII Interviews
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Submit your questions for the new Prince of Persia and the interesting-looking FPS, XIII from Ubi Soft.
Could you inquire about the environments (do they all take place indoors of that palace), and about the weaponry you'll be using. Won't be all scimitars, will it.
A few questions... when do you need them by?

Will PoP have much in common (combat, etc) with the old 2d PoP or the 3d PoP game, or is it a new game just inspired by them?

How will PoP make use of the Splinter Cell engines' lighting abilities (for gameplay)?

Does Jordan Mechner have much input about PoP?

How does XIII's graphical style affect the gameplay? Are just the graphics unique or is the gameplay too?
The questions are being turned in Tuesday.
Will PoP have stealth (since its in the Splinter Cell engine)? Or is it using it for easy development and the great lighting effects?

Has anyone on the team worked on any of the other PoP games?

How will this do 3D PoP better than PoP3D?

Why Prince of Persia?

Are there any major new additions to the PoP formula?