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Full Version: New Nintendo Direct: Lots of Ports, Luigi's Mansion 3, and Animal Crossing
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I know, I should start with the crazy part, that one of those ports is, yes, Final Fantasy VII. But other than that, while this Direct was pretty good, almost everything announced was a port:

3DS - Three 3DS games were shown, one "new" -- a port of Kirby's Epic Yarn from the Wii. The other two upcoming games, Mario & Luigi: Bowser's Inside Story and Luigi's Mansion, were also shown. A port of a Wii game is hardly a huge new announcement, but at this point it's nice that Nintendo announced anything for the clearly-being-phased-out 3DS...

Switch - Most of the Direct focused on the Switch of course. It started and ended with the two announcements in the thread title, Luigi's Mansion 3 and Animal Crossing, but almost everything shown in between was either previously announced or is a port of an older title or multiplatform game. Other than those two games only one other new game was shown, which I'll get to later. That's fine, but it reinforces that for many third parties that is what the Switch is, a platform you put your older games on but not your major new ones.

So, Square announced a mountain of Switch games! None are new games, however. They announced upcoming Switch ports of Final Fantasies VII, IX, X & X-2, XII: The Zodiac Age, XV Pocket Edition (a mobile game?), World of Final Fantasy (the newest game on Square's list of ports), Crystal Chronicles (the first one, now with no GBAs required...), and Chocobo's Dungeon. Even if none are new games though it is It's great to see all this stuff coming to Switch, and most of these games have never been on a Nintendo console before. FF7 on Nintendo is kind of weird, and the Switch has Crash Bandicoot as well... heh.

Otherwise, Nintendo finally showed the Switch Yoshi game again, and it looks like a lot of fun. It's got that same yarn artstyle as the other crafts-platformers Nintendo's made (including Kirby's Epic Yarn of course), and should be a good game. I've never loved Yoshi games as much as Kirby ones so I wouldn't get this over Kirby, but it does look good. Other previously announced titles like Daemon x Machina were also shown; that game looks pretty good.

One other rumor is also true: yes, New Super Mario Bros. U is, indeed, getting a Switch port, as NSMBU Deluxe. Sort of like the port of DKC Tropical Freeze, the game is the Wii U game, including the NS Luigi U DLC addon, with a few new characters: the Neeber guy who can't take damage from enemies now is playable in the whole game instead of just the Luigi part, and Toadette is playable. It's great that there's finally a female playable character in a NSMB game, as this is the first time that has happened, but I wish it was Rosalina and not Toadette... ah well. There is one weird thing to mention here, though -- if Toadette grabs a crown powerup, she turns into... Peachette, a new (?) character who looks a whole lot like Peach but I guess is Toadette actually or something? It's kind of weird, but as the actual Peach is stuck with her usual "she got kidnapped go save her" storyline in this game, they had to do something else and this is it.It's weird but... okay.

The third new game announcement is a new RPG from Level-5 codenamed "Town". It's got very kids-anime-cartoony graphics and is apparently entirely set in one town. It could be fine but looked underwhelming to me, both in gameplay and graphics. The graphical look is kind of bland and, one town only? Will this be a regular RPG, or something part life-management sim... who knows now.

A few more of the games shown include Mega Man 11, Just Dance 2019, and a collection of seven Capcom arcade beat 'em ups, including two that never got home console releases before. No licensed games are included here, but it's still an ice collection. It'll be on all formats (PC, PS4, X1, Switch), not only Switch.


I'm sure I'm not mentioning a lot more games shown, but I need to mention the other thing the Direct covered, Nintendo Online. Most of the presentation here is basically saying 'here are all the things you get for paying!' but they aren't new things, they're just the same thing the Switch has had since day one, but now you have to pay for them! It's the same exact horribly, inexcusably bad internet featureset as before, but now you have to pay for it. Thanks, Nintendo.

The only new things I can think of are access to NES games and cloud saves. Most Switch games will support cloud saving, though certain titles won't, including Pokemon and Splatoon. it sounds like most games will, though, thankfully. The little animation with Luigi's Switch getting crushed by a Thwomp was amusing, as an aside. As for those NES games, at least they finally gave details on that, with full lists of titles for what will be released through December. There will be 20 games available at launch, with about five more added per month. I guess that anyone subscribing has access to all games, instead of the XBL Games with Gold style of limited availability, so it's more a Netflix model. Sure, that works. Giving away so many games for a relatively low yearly fee is interesting, yes you have to pay every year but it's a lot of games. On the other hand though you do need to keep paying to keep playing them, so that adds up over time. There has been a lot of speculation that if they add newer consoles they could add additional fees for those libraries, I wonder if they'll go that direction or if they will just add them all in for the same price... or if the price will just go up a lot. I guess we'll see sometime in the coming years.

So yeah, it was a good Direct, I think. I still dislike the Switch's online system, but otherwise they showed quite a bit.
So, two not-good updates thanks to this article: https://www.eurogamer.net/articles/2018-...-nes-games

- Cloud saves will not be kept if your subscription runs out, they will be deleted immediately apparently. Or maybe not, but Nintendo won't promise to keep them, anyway. Not good.
- Playing the NES games requires a weekly online checkin, they will stop working after a week of not being online. Online checkin is something Microsoft was hit really hard for on the Xbox One, until they finally gave up on it, but while it makes sense for an online game, requiring it for NES games is kind of ridiculous!


Also, I forgot to mention one thing, that Nintendo is making NES-looking controllers for the Switch. That sounds great and they look nice, but... well, they will apparently only be available to subscribers of the online service, cost $60 for a pair of two (which recharge like Joycons, attached to your Switch, but have to be detached to use), and might even ONLY work in the NES games! Oh come on Nintendo, way to ruin a good idea...
Nintendo's online "service" seems to be the opposite. Ok, now that they're charging money, I have every right to complain. Cloud saves should just work, developers shouldn't get to decide which games I can back up, and those games they are "giving out" are old NES games. Just- let them work even if I cancel the subscription, only turning off the online functions. And, to repeat a point, the cell phone thing should be just one option for voice chat. The system OS should allow the creation of parties with friends, where you voice chat, and the party should be carried automatically from one game to the next and back out to the menu seamlessly, one continuous chat. This is a bare minimum expected feature of online gaming now, and really Nintendo, it's all you have to do.

I love Nintendo's way of handling a lot of things. They make games, complete games, and the DLC is (with the exception of Fire Emblem) done right. However, they just don't get online.
Today's the day Nintendo Switch Online goes paid! It's so exciting... :S

Quote:Cloud saves should just work, developers shouldn't get to decide which games I can back up, and those games they are "giving out" are old NES games. Just- let them work even if I cancel the subscription, only turning off the online functions.

On the subject of cloud saves, Steam, GOG, and Microsoft (Xbox or PC) all have free, unlimited cloud saves. Sony (Playstation) will keep cloud saves for six months after your PSN subscription runs out, but not longer. Nintendo, of course, so far won't promise to keep your saves for any amount of time. Awesome.

As for the rest, you'll be able to play those NES games you have downloaded (presuming they let you do this, which it sounds like they will) for a week, but then the online check will block it. Given that it's probably a Netflix-ish service and not games you buy, and you can't buy things outside of the service, having a check does make some sense thinking about it; otherwise you could keep everything while not subscribed, which doesn't make Nintendo money after all. It's annoying, and online checks for single player games are not good, but they'd have to do something, yes? Capitalism...

Quote: And, to repeat a point, the cell phone thing should be just one option for voice chat. The system OS should allow the creation of parties with friends, where you voice chat, and the party should be carried automatically from one game to the next and back out to the menu seamlessly, one continuous chat. This is a bare minimum expected feature of online gaming now, and really Nintendo, it's all you have to do.

I'd like to think that everybody who isn't Nintendo realizes how true this is, but the massive decline in services from the Wii U to the Switch is baffling and really unfortunate. They went from a reasonably decent set of online features to some of the worst in the industry!
One thing: FF7 on Nintendo isn't that weird to me, because originally it was going to be a Nintendo game anyway, until Square jumped ship for Sony. This is more like "coming home", and frankly justifies his presence in Smash a lot more than before.
That's a good point about Smash, it definitely makes him a much more reasonable inclusion there.
So I finally did it, I gave Nintendo 20 very undeserved dollars for their Switch online service. Eh, I guess I had to eventually...
Right now, I'm not playing any of Nintendo's games online. My Splatoon fervor comes and goes. So, I've got no reason to pay them anything. When Smash Bros comes along, well, we'll see, but at this time Nintendo is basically offering nothing. Sure it costs less, but their service should provide that bare minimum. Their current biggest online game is a wreck online. Fortunately, I have never cared about scoreboards, but many do. It's so easy to cheat there, and it has nothing to do with being able to copy save files. A properly implemented online server for Splatoon (server stored ranking data, NOT loading it off a user's switch and praying they didn't alter the file) negates all of those cheating issues. Also, they should host the online games themselves, the "dedicated servers" problem. The sheer number of people using old routers with "suspend" to cheat in locally hosted games proves that's pretty much a necessity in a game like Splatoon. Further, there's no excuse at all for shunting off voice to cell phones. I remember diehard loyalists explaining that this was "the future" of how chat would work, and here we are a year later, it never caught on. No one likes it, it brings in an extra device to configure, a device many kids just do not have (when I say kids I mean kids, 10 year olds by and large don't have cell phones), and quite simply, it means that a large number of the people you play against probably don't have it set up at all, meaning it isn't a "universal" solution. Don't get me wrong, I think telephony is long overdue for a standardized revision for organized "chat room" style call management like programs like Ventrilo, Teamspeak, or Discord all have been using for years. Implementing this as part of the telephone standard that any game can just "plug into" would negate the need for individual chat solutions, and that might well BE the future, but not this.