17th August 2011, 1:24 AM
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This looks fun and crazy, especially to drop on your poor friends without warning in a custom multiplayer game.
What I'd really like is a level that uses a mathematically consistent version of this idea, like a "spheric" space or a hyperbolic space (the first is basically a sphere where you can't tell you're walking on one, but the latter is the real gem, where there are infinite non-intersecting lines one can draw for any one line and a given point, and cubes can "touch" several faces of other cubes at once, and somewhere Lewis Carol is weeping.
This looks fun and crazy, especially to drop on your poor friends without warning in a custom multiplayer game.
What I'd really like is a level that uses a mathematically consistent version of this idea, like a "spheric" space or a hyperbolic space (the first is basically a sphere where you can't tell you're walking on one, but the latter is the real gem, where there are infinite non-intersecting lines one can draw for any one line and a given point, and cubes can "touch" several faces of other cubes at once, and somewhere Lewis Carol is weeping.