Tendo City

Full Version: Iwata's GDC speech streaming today at noon
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pretty good presentation, it's still looping so definitely watch it. Some highlights --

-New screenshots of Zelda OoT 3D (game will be released in June)
-Short new video of Skyward Sword
-Game Gear and TG16 for the 3DS Virtual Console (in addition to the previously announced Game Boy and GB Color)
-new Super Mario game from Nintendo Tokyo (Mario Galaxy) coming for the 3DS -- it's a 3d game, not 2.5d like New Super Mario Bros. No video, just a few screenshots. More will be shown at E3.

Also, a long talk on the history and state of the industry, including some talk about how the serious, high-end industry is threatened by facebook and cellphone games because of their very low prices, I assume -- how do you make enough money to keep making games with a large studio when you are only charging like $1 a game?
I loved the speech from Satoru Iwata, he had a lot of great things to say.. I'm going to keep all that in mind as I work on my new android game.. That being said..

The part where Biff from back to the future walked on stage and explained how he's going to start invading my privacy I could have done with out.. Man I wanted to punch that guy in the face. Seriously, they should pick another guy for that part, "Cause he dosn't look like a threating individual at all." :D


Over all great stuff though..
... um, you mean Reggie Fils-Aime, the president of Nintendo of America? He's been NOA's head for several years now. I agree that his part was pretty generic compared to Iwata's, but it wasn't THAT bad, he's had worse ones at other Nintendo press conferences... he just presented the information. He just didn't do any of the more introspective parts Iwata did, but it was Iwata's speech so that was his to say anyway I think.

Also, Nintendo's still behind the others in terms of online features, you still need to exchange numerical friends codes with someone in order to add them to your friends list, and if it works like most Wii and DS games you won't be able to do voice chat in random games, only friends' ones, so you usually have to find the codes outside of the game... such stupid, stupid systems! At least this time you just have one system-wide code, instead of a system code plus a separate code for each game, but it's still bad.

As for StreetPass, that's optional, you need to walk around with the system in standby (that is on but closed) for that to function, right? And SpotPass seems to just be a fancy term for "wi-fi hotspots with 3DS features or something", if I understand it right (I'm not certain that I do).

But yeah, for the most part it was an interesting and topical speech, yeah. The issue of where gaming goes now, with the onslaught of the vast, often low quality, often $1 and less cellphone/tablet gaming market is a very good question. As Iwata says, it gets harder to convince people to spend premium prices, but you have to do that if you want to maintain the industry in anything remotely resembling the shape (and size, number of developers wise) it is now...
A Black Falcon Wrote:... um, you mean Reggie Fils-Aime, the president of Nintendo of America? He's been NOA's head for several years now. I agree that his part was pretty generic compared to Iwata's, but it wasn't THAT bad, he's had worse ones at other Nintendo press conferences... he just presented the information. He just didn't do any of the more introspective parts Iwata did, but it was Iwata's speech so that was his to say anyway I think.

Also, Nintendo's still behind the others in terms of online features, you still need to exchange numerical friends codes with someone in order to add them to your friends list, and if it works like most Wii and DS games you won't be able to do voice chat in random games, only friends' ones, so you usually have to find the codes outside of the game... such stupid, stupid systems! At least this time you just have one system-wide code, instead of a system code plus a separate code for each game, but it's still bad.

As for StreetPass, that's optional, you need to walk around with the system in standby (that is on but closed) for that to function, right? And SpotPass seems to just be a fancy term for "wi-fi hotspots with 3DS features or something", if I understand it right (I'm not certain that I do).

But yeah, for the most part it was an interesting and topical speech, yeah. The issue of where gaming goes now, with the onslaught of the vast, often low quality, often $1 and less cellphone/tablet gaming market is a very good question. As Iwata says, it gets harder to convince people to spend premium prices, but you have to do that if you want to maintain the industry in anything remotely resembling the shape (and size, number of developers wise) it is now...
According to Nintendo, street pass has more privacy concerns then a simple 3G hotpot. Devices connect and exchange information with out 2 major tears of the RBAC trust model... Authentication, or Authorization. As a certified security expert from COMPTIA, this is unacceptable. I can for see all kinds of hacks and attacks based on this.. It will certainly make me think twice about getting one.
You're right, there are some reasons to worry here, unless there are some kind of secret protection measures it sure does sound like it'd be possible to spread a virus or something through the system way too easily... it's something I've heard people mention so hopefully Nintendo didn't leave things so open that that could happen, but with the "auto download without asking you from other systems" system, it does seem hard to avoid the fact that it could well happen... and yeah that would not be good.