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Full Version: Famitsu publishes all-time hardware sales
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PlayStation 2: 120,000,000
PlayStation: 102,000,000
Wii: 74,000,000
NES: 63,000,000
SNES: 49,000,000
PlayStation 3: 42,000,000
Xbox 360: 41,000,000
N64: 33,000,000
Megadrive: 34,000,000
Xbox: 24,000,000
GameCube: 22,000,000
Atari 2600: 14,000,000
DreamCast: 11,000,000
PC Engine: 10,000,000
Sega Saturn: 8,700,000
3DO: 2,000,000
PONG: 10,000

http://www.famitsu.com/news/201011/08035343.html
Those numbers mostly look like they're in the right ballpark, but aren't absolutely accurate. First, obviously, most of them are rounded off. Those are not the exact N64 (32.9 million) or Gamecube (21.74 million) sales numbers Nintendo has reported, for instance, for some proof of that. Also, I find that Saturn number interesting; previously estimates I'd seen of the system put it in the 9.5 million range, not 8.7. Though that 9.5 number may be wrong, 8.7 might be a bit low... also, for the DC the number I'd seen is 10.6 million, not 11. Again that source isn't 100% reliable, but at least it's a definitely rounded number.

Also, I've never actually heard a reliable worldwide number for Sega Genesis sales. One estimate put it at 29 million, but that number is too low, since it put US sales at 14 million while now it's thought US sales were probably a good bit higher than that (maybe in the 18-20 million range for North America, though all the proof isn't quite there yet, that number may be high, sources are conflicting...). 34 million could be right, but who knows, I've never heard anybody who does.

Oh yeah, and of course that "Game Boy" line includes the Game Boy Color as well as the various models of the original GB, but Nintendo never released separate sales numbers for the two systems. It doesn't include the GBA though.

Oh, and 10 million is the only Turbografx/PC Engine sales number I've seen, but considering that it pretty much totally bombed in the US and was barely even released in Europe, if that number is accurate that says a lot about how well the system did in Japan...

Also, Sony has shipped 145 million PS2s, and Microsoft 44.5 million X360s. Sure, not all of those have sold, but in the PS2's case particularly I would fully expect that the number is much closer to 145 million than 120.
Hmm... The following is stream of thought.

ABF brings up some good points, but even with that taken into consideration, they seem to rank about where I'd expect. I expect the Wii to overtake the PS2 by the end of this generation as well.

Hmm, Gamecube and Xbox were pretty dang close, though it seems XBox edged out a win there (both were completely destroyed by the PS2 though).

I didn't know if the Atari 2600 was even released in Japan, or if it was even that popular if it was. I had the impression that for the Japanese, widespread home gaming started with the Famicom.

Poor Dreamcast...

I had got the impression the SNES won that generation, but never had concrete numbers. It's hard to say though. Like the NES, the Genesis likely doesn't count the countless unliscensed knockoff consoles sold in deepest darkest Africa, and still sold at kiosks at one of the local malls here. Should those count, or not? It's a tricky thing...

The N64 did better than I thought, that is relative to both the Gamecube and XBox. Then again, I don't remember there being a huge holiday rush for those two systems like there was with the N64 when it came out.

Is 10,000 right for Pong? Arguments on whether it counts as a console or not, there were multiple iterations, and I had the distinct impression that it was frickin' HUGE in the 70's. I'd expect more than just 10,000 people nationwide to own one.

Followed the link to find those Gameboy figures, since I can't see it on the list. Wow, it's like Japanese web sites are stuck in the late 1990's when it comes to web design... That's just terrible layout...

I can't make heads or tales of ANY of that site, bad layout aside. Where exactly is that list in that link? ABF seems to have found the Gameboy data, but I can't see it anywhere.

Do you know Japanese or something now GR?

Interesting list at any rate...
Those numbers in Famitsu are worldwide sales totals, not Japanese sales totals, DJ. :)

The Atari 2600 was released in Japan, but I don't think it sold very well there at all. It was called the "Atari 2800" there.

Quote:I had got the impression the SNES won that generation, but never had concrete numbers. It's hard to say though. Like the NES, the Genesis likely doesn't count the countless unliscensed knockoff consoles sold in deepest darkest Africa, and still sold at kiosks at one of the local malls here. Should those count, or not? It's a tricky thing...

Yeah, even for just North America, Genesis numbers are tricky. First, you have the Genesis itself, models 1 and 2 from Sega. A hopefully correct source puts 1989-1994 sales at 14 million. Then there are 1995-97, adding more sales (see this thread at Sega-16: http://www.sega-16.com/forum/showthread....132&page=3 ). Then there's 1998, when Majesco released the Genesis 3 and sold an estimated 1.5-2 million systems that year (outselling the SNES for the year, something the Genesis hadn't done since maybe 1993). Then there's also the Sega Nomad, the original portable Genesis, the only number I've seen is a million but I just don't believe it sold anywhere near that much... but we have no other number (we do know that 900,000 Game Gears sold in 1995, though).

And then, on top of that, there are various modern licensed clones, both handheld and TV systems... unlike Nintendo clones, which aren't licensed (and thus I could easily not count them), some of the Sega ones are a little trickier since while they also use licensed hardware, some are licensed by Sega and do have some built-in games... should those count too? There are absolutely no sales figures for those.

Quote:The N64 did better than I thought, that is relative to both the Gamecube and XBox. Then again, I don't remember there being a huge holiday rush for those two systems like there was with the N64 when it came out.

Two thirds of worldwide N64 sales -- around 21 million -- were in the Americas. It did a LOT better here than anywhere else. The Gamecube was similar, just with lower numbers -- 14 million here, 21+ million worldwide total. Actually, the N64 only sold slightly below the SNES's Americas total of 23.35 million... the SNES only wins by so much worldwide because of how much that system did elsewhere.

Here's the official Nintendo sales chart. Note that these are shipped numbers, not sold, but all we can do is assume that they eventually sold. http://www.nintendo.co.jp/ir/library/his..._e0912.pdf

Quote:Is 10,000 right for Pong? Arguments on whether it counts as a console or not, there were multiple iterations, and I had the distinct impression that it was frickin' HUGE in the 70's. I'd expect more than just 10,000 people nationwide to own one.

Yeah, I'm sure that number is wrong. There were literally dozens of Pong clones on the market in the '70s, they probably didn't sell well compared to later generations, but 10,000? No way, I'm sure it was more.

Quote:Do you know Japanese or something now GR?

He got it from a GAF thread, somebody there translated it. He just didn't bother to cite the link to the source... here it is. http://www.neogaf.com/forum/showthread.p...035&page=4
GAF wasn't where I got it from.
I know it's world wide. I never said otherwise ABF, nor did I say anything that would suggest otherwise. What I was saying about the Atari 2600 only has to do with, well, why would a Japanese magazine BOTHER keeping track of a console if no one there even cares about it.
Quote:I know it's world wide. I never said otherwise ABF, nor did I say anything that would suggest otherwise. What I was saying about the Atari 2600 only has to do with, well, why would a Japanese magazine BOTHER keeping track of a console if no one there even cares about it.

Oh, okay. I'd say that the reason has to be because even though it didn't do great in Japan, it was the primary system of its generation...

Quote:GAF wasn't where I got it from.

Well then you didn't link that source.
Quote:Well then you didn't link that source.

The source was NSFW and I didn't feel like looking around for one that wasn't.
... NSFW has a meaning at this site, considering the kinds of stuff lazy has posted, and sometimes etoven too?

I mean I don't disagree that finding a different source might be good, but TC seems like it kind of dropped such restrictions years ago, I think.
A Black Falcon Wrote:... NSFW has a meaning at this site, considering the kinds of stuff lazy has posted, and sometimes etoven too?


Crazy bowap-dego vagina sack race..

There problem solved.
Ah classic "not safe for work". What ever happened to "NSFBSK"? At least that's funny. I mean if you're browsing video game sites at work, do you really think that's "safe"? What's so special about the work warning that wouldn't appy to browsing at home with kids nearby? These are the sorts of bizarre questions I ask about odd expressions.
Well, it turns out that the numbers [which were part of a TOSE slideshow, of which pictures were published by Famitsu] weren't entirely accurate.
Well, that's not too surprising considering that ABF pointed out those perfectly round numbers across the board.
It's not even a case of them just rounding the numbers, it's a case of the numbers being WRONG.
And that was proven where, beyond all the wrong numbers I already mentioned I mean? I'd like to know, sales numbers of older consoles interest me.

Quote:Well, that's not too surprising considering that ABF pointed out those perfectly round numbers across the board.

I talked about more than just improper rounding, really.
I mean that's the first clue something's wrong. The Pong numbers didn't help.
Here's the link:

http://www.sankakucomplex.com/2010/11/10...after-all/

It's NSFW, so browse at your own peril.
Seriously though, I do know how hard it is to find out the real hardware numbers. Uness the manufacturer says exactly how many they shipped, it can be extremely hard to figure out... just read that Sega-16 thread I linked, about the various efforts to figure out Genesis sales. Despite all that we still don't really know.


... And ah, the controversy's about the 360 v. PS3, and their "PS3 above 360" numbers, which aren't backed up by the facts. Makes sense, all other controversial numbers on those slides (Pong, maybe the 2600, Saturn, Dreamcast, Genesis, PS2, N64, Gamecube...) are older systems, and getting those numbers a bit off won't cause anywhere near the press that saying "PS3 is above 360 now!" will.