Tendo City

Full Version: Oh ....my god
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Guess what game wont be on Wii. If this is BGaE2 I dont care what system its for, i'll buy a fucking PS3 to play this badboy.
I think somebody's been playing some Mirror's Edge... and that somebody is the game designer here...
When I was first watching that video, it paused halfway through, and before I could scroll down to view the progress bar, I said to myself "Dear god no, please let there be more...". Although those graphics don't look real-time, if the gameplay can be tweaked to Prince of Persia (but faster-paced and more well done) and pull it off, I will want to try this game.

Fuck plunking down 400 for a PS3, though. I'm more interested in a 360 so I can stream netflix movies to my TV.
Wii has a service testing the waters in Japan, it aint no netflix tho.

I want this to be BG&E2
Me too. I haven't finished the first (which I bought from you, come to think of it), but it's pretty good.
Do it, you wont regret the hours you put in that game. They basically combined Blaster Master with OoT and it works really well. The above video looks like Beyond Good and Evil had an affair with Mirror's Edge while dating Prince of Persia and now it's trying to figure out who's the babydaddy. Her staff is replaced with what looks like a samurai sword, not that i'm complaining. And the big obvious one is that there are no animals, its all human beings. This could make a lot of sense if its a new planet, but the animal hybrids have to be around their somewhere, her sidekick is a pig and she was in charge of all those children (who were animal hybrids) so...

The video was made to tease and make you guess, nothing is there to make you definitively say its one game or the other, or something entirely original. Princess of Persia? Mirror's Edge 2: Leap of Faith? Its all in the air.
I've played a pretty good amount of the game to get a feel for its mechanics - the latest point I remember is getting the spacecraft. I gradually lost interest in it, but I'll pick it back up one day.
My opinion on the game hasn't changed, I still think it's decent but quite flawed and very highly overrated...
Weren't you the one that complained about the story even though you hadn't actually beaten the game?
Quote:the story was poor and ridiculously predictable...

Okay, then what happens at the end?

Quote:and considering the bad framerate on my computer and the horrific controls and the many bugs in the PC version, I played it too much if anything really, considering that I got like midway or beyond...

So the game as a whole is bad because it had a cheap, lazy, last-second PC port? Come on, dude.
I don't blame him. I think it's a neat game, but I could see why he'd get bored of it. On the other hand, you really should play it with a controller and on a console. On the third hand (the first foot?), he's probably played enough of the game to make an adequate judgment of how much better the console game would be and decided that the pros didn't outweigh the cons.

The stealth parts of the game are pretty cool, I enjoyed them. Do they really have to make the drones make the same cheesy "Ahhh!!" time every time you hit their air packs? The combat system leaves a lot to be desired, unfortunately. I was into it at first, but then it just got repetitive. Stun the enemy, hit them, whee. You could sometimes line them up and get more than one, but it got to be a chore, especially if enemies recurred. I do like the picture-taking aspect of the game, though.

The graphics are meh, but this is GameCube we're talking about. Not a huge deal. The story is decent (and yeah, I know the ending, I read it here). I guess I'd give this game a 7 or 8.
Great Rumbler Wrote:Okay, then what happens at the end?

The EVIL FASCIST ALIEN BADGUY TYPES YOU SHOULD HATE are going to lose, and the GOOD RESISTANCE FORCES are going to win. The plot isn't deeper than that, really. It sort of tried to pretend to have some sort of moral, or point, or message, or whatever, but didn't in any way beyond the absolute most basic level. The resistance bar plays a "Propaganda" song, as some sort of mocking thing or something! Oooh, how edgy! I could go on on all the stupid, inexplicable unrealism and questionable plot points, but I did that years ago, when I'd actually played the game recently, so I won't now. :)

Quote:So the game as a whole is bad because it had a cheap, lazy, last-second PC port? Come on, dude.

It's not like the gameplay was all that much better even when it DID work considering the bad port. I said at the time I'd give it a B or B- or something (maybe a C something at the worst), score-wise. So not too bad, but pretty seriously flawed as well, and nowhere near the scores a lot of people were giving it, because it definitely didn't deserve that.

Quote:I don't blame him. I think it's a neat game, but I could see why he'd get bored of it. On the other hand, you really should play it with a controller and on a console. On the third hand (the first foot?), he's probably played enough of the game to make an adequate judgment of how much better the console game would be and decided that the pros didn't outweigh the cons.

I did have a working gamepad then, actually. It's just that the PC version doesn't let you use it, and is keyboard and mouse only. Keyboard to gamepad mapping software won't help; for instance, there is no way to assign movement to an analog axis, only digital with a run button. This was a big, big problem. So yeah, the horrible controls were one major negative. The bad framerates, in a game that looked no better than the PC version of Rayman 3, which supported dual-analog gamepads and got solid framerates, was also a problem. The numerous fairly serious bugs and complete lack of any patches sealed the deal. I quit playing when a bug and the bad controls kept me from getting around this part in the giant pit mini-dungeon thing underneath the 'police' HQ or whatever.

But anyway, as I said, my problems weren't just with that stuff, it was also with the plot, design, and gameplay... none of which were nearly as good or interesting as I was hoping. It's probably as much a case of expectations that the game completely failed to meet as much as anything else, I guess... though really, that shouldn't excuse all of its problems.

Quote:The stealth parts of the game are pretty cool, I enjoyed them. Do they really have to make the drones make the same cheesy "Ahhh!!" time every time you hit their air packs? The combat system leaves a lot to be desired, unfortunately. I was into it at first, but then it just got repetitive. Stun the enemy, hit them, whee. You could sometimes line them up and get more than one, but it got to be a chore, especially if enemies recurred. I do like the picture-taking aspect of the game, though.

It's not "stealth", it's just puzzles. I mean, something where all you have to do to avoid the enemies when you fail to get through the room is run back to the last cooridor, hide in the conveniently located hiding place that there is one of before the entrance of every room, and wait until the enemies go back to their posts, is not a stealth game. It's very hard for me to call that stealth. It was sometimes entertaining, but nothing amazing for sure.

The combat's not interesting either, as I said. It's more fun than Star Fox Adventures' sleep-inducing button mashing, but not by that much... the combat is dull, and because it doesn't punish you at all for dying, there's no reason to care about dying. It resurrects you in the last room with MORE HEALTH THAN YOU PROBABLY HAD BEFORE YOU DIED! Kind of ridiculous, from a challenge standpoint... I quite agree, combat is definitely not this game's strong point either.

Oh, at the time another complaint of mine was about money, something nobody else agreed with if I remember... I just remember always seeing lots of things I needed to get, but never having anywhere near enough money to get them. How were you supposed to afford that stuff, grind it out or something? That's not exactly fun...

Quote:The graphics are meh, but this is GameCube we're talking about. Not a huge deal. The story is decent (and yeah, I know the ending, I read it here). I guess I'd give this game a 7 or 8.

The graphics were nice for the time (for a console game), really... no problems there I thought, apart from those framerates on my PC...
Quote:It's not "stealth", it's just puzzles. I mean, something where all you have to do to avoid the enemies when you fail to get through the room is run back to the last cooridor, hide in the conveniently located hiding place that there is one of before the entrance of every room, and wait until the enemies go back to their posts, is not a stealth game. It's very hard for me to call that stealth. It was sometimes entertaining, but nothing amazing for sure.

From what I've played of Metal Gear Solid and Manhunt, they have similar systems (the difference being I suppose in Metal Gear Solid was that it was less forgiving of the player alerting guards), but you'd be hard-pressed to find anyone who wouldn't label that gameplay as "stealth". What else should happen? Should you simply lose the game every time you're caught, with no hope to redeem yourself? You're a masochist, Fal. Maybe it was kind of lame to have conveniently placed hiding spots to restart an area, but they had to do something.

Also, I never had trouble with money. There wasn't enough to buy 2 of everything in every store, but it felt comfortable. Didn't you take pictures of animals? Maybe I was just more frugal than you were.