Did I mention that I LOVE the soundtracks of the original two Fallout games, as well as the soundtrack to Netstorm, another one by Mark Morgan? So that's a big part of it. Sure epic stuff is good too, but I love that electronic atmospheric music style of Fallout... that's certainly a large part of why my reaction is so strong. I like both epic orchestral/fantasy music and electronica, but there are huge numbers of games out there with conventional epic scores. There aren't many with soundtracks like Fallout.
Quote:Is that really what all the Fallout fanatics want?
I don't know, I'm a Baldur's Gate fanatic, not a Fallout fanatic. :)
Quote:I can understand the criticism thrown around at the other Fallout games. One was done by a nothing studio who's only previous title was a Micro Machines game and the other was by an Interplay that was already on its last leg. Neither had the time, money, or skill to make their respective games truly work.
Black Isle's only previous experience was a Micro Machines game (port I imagine, given that UK's Codemasters did all the Micro Machines games)? Really? Huh... Interplay certainly did have a long RPG history before Black Isle, though. Wasteland, Dragon Wars, Stonekeep, etc... they (and CEO Brian Fargo) had been active in the genre before.
Quote:Sometimes change can be bad, but stagnation is always bad.
Sometimes. But just as often the changed thing ends up even worse than the original... yes, new things should be tried, but they aren't necesarially always better than the old one.
... I mean, I love shmups... and they have changed (away from space and to land, away from slower styles and to the massive bullet patterns of Cave games)... but are those new styles really better than the old ones? The new ones are great too, but that doesn't make the older-style ones any less great either.
But the question is, should people still be making games that change nothing... well... that depends on their quality. If it's good, why not... it might make it harder to justify buying the game (if nothing differentiates it between older games you likely already have), but huge numbers of games have exactly that problem. Originality is good, but doing something that has been done before really well is pretty good too. For instance, what Blizzard does. :)
Quote:A Fallout 3 that's only a graphical update of Fallout 2 which was, at best, an expansion pack of Fallout 1? How is that in any way, shape, or form a good thing? Stagnation is terrible and one of the worst things that can happen to a franchise.
I'd love to see it still isometric, but with fully drawn backgrounds like BG. BG has far better graphics than Fallout.
Oh yes, I want control over my party members. That you only have control over the main characters and the others are AI is my biggest problem with Fallout's combat system...
Quote:Look, I would have liked to have seen Black Isle finish up Van Buren and all that, but it didn't happen and it's never going to happen. The more you pine for the good old days and drag that rotten corpse around with you the more you become jaded about anything that anyone else does with the franchise because admitting that someone else can do it just as well or almost as well with some changes to the overall game design will be admitting that Black Isle is as dead as dead can be and that you'll never be able to go back to that happy time when they were still around.
Console gaming is doing as well as ever, but I love/loved PC gaming so much... it's very sad to see what has happened to it. "Be happy with what you've got when it's not as good" just isn't right...
And anyway, there ARE still great games out there for the PC in the RPG field that have complexity and originality. Neverwinter Nights 2, Guild Wars...