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http://nintendo-revolution.blogspot.com/

Wii games can look as good as Xbox360 or PlayStation3 games, US developer High Voltage Software (´The Grim Adventures of Billy & Mandy´, ´Leisure Suit Larry: Magna Cum Laude´) claims.

In an exclusive IGN interview, Eric Nofsinger, the studio´s Chief Creative Officer, found some strong words.


Most of the games on the Wii look like crap. We want to change that, so we've invested heavily in our Wii tech over the past year. We have real-time normal mapping, reflection and refraction, post process full screen effects, real-time shadows, projected lights and textures, specularity and fresnel effects, emissive and iridescent materials, interactive water, morphing, and much more all running with a rock solid frame rate on the Wii.

Our goal is to be the most technically innovative Wii developer on the planet. (...) With Conduit, we are trying to make a Wii game that looks like a 360 title.



The studio announced the development of a First Person Shooter called ´The Conduit´ and showed off their dedicated Wii engine called Quantum3 in a technology demo.

The IGN article describes the technical details of the engine:

It allows the developer to create graphic effects normally seen on other consoles with vertex and pixel shaders – specifically, dynamic bump-mapping (via tangent space normals or embossing), reflection and refraction (via real-time cube or spherical environmental maps), light / shadow maps, projected texture lights, specular and Fresnel effects, emissive and iridescent materials, advanced alpha blends, light beams / shafts, gloss and detail mapping, seamless resource streaming, projected shadows, heat distortion and motion blur, interactive water with dual-wave channels and complex surface effects, animated textures, and more.

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What does this mean.

This company is determined and looking to push the hardware but lack experience. They're making a game for Wii called Pure Shit. That was a lie, it's called Conduit and it, well, it looks like pure shit. Irony. But to be fair, it's an incredibly early build of the game so we'll see. But lets base our opinions on what we know now: So a company that's full of piss and vinegar and young upstarts ("whippersnappers") can pull a real-time demo like that there above... what could a AAA company push?

http://nintendo-revolution.blogspot.com/...thing.html

Julian Eggebrecht, president of Factor 5 (´Turrican´, ´Rogue Squadron´) has commented on the graphics engine they are developing for Wii. Speaking to IGN, he said that "it does everything that the PS3 did and then some."

Eggebrecht appears to be saying that their current Wii project, which had only just been revealed, will look at least as good as the studio´s recent PlayStation3 game ´Lair´ or better. Here is the context:

We want to push the hardware. (...) I mean, on the graphical side, we're going to try and do everything to outdo everything else on the platform, the same as we did for the Star Wars games back on the GameCube. (...)

We're pretty much at a state where we're almost done with the engine. At the same time, we've also been working on content quite a bit because we had enough running very quickly on the platform that we were able to. But the biggest milestone or mark right now is that we're almost done with the engine and it does everything that the PS3 did and then some, quite frankly. So we're pretty happy with that.

It's not just what a lot of people were expecting. 'Oh, we're going to cash in on what we had from Rebel Strike.' Which we actually also did. That was a fun experience just to bring that game over and play it on Wii. Nevertheless, we said, well, weighing the pros and cons, why don't we do something completely new based on all the experience we had back then? So, that's almost done.

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The real time demo is undeniable. But how well it works in an actual game, that's the question.
If they are able to pull off what they are claiming here, and that video shows promise, then I will have high expectations for future Wii games from ALL companies, Nintendo included. More to the point, I will have much stronger expectations of 360 and PS3 games.

But seriously, "from the makers of Billy and Mandy and that terrible Leisure Suit Larry game"? The latter of those two was especially terrible, in gameplay but also in terms of graphics.
I'll believe it when I'm playing the game.
I remember when this forum used to have conversations.

I recorded myself while reading TC on my webcam.

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Quote:I remember when this forum used to have conversations.

There are still some, but as likely as not they end up on Forum 5...

Anyway, no idea about High Voltage, but I'm definitely excited about the Factor 5 game, of course. Every game of theirs I've played is great. I would also expect the game to set a new graphical standard for the Wii, but the gameplay should be pretty good too. :)
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:FuckYou:

The separation of Wii games has hit a climax between the 'throw away' mini games and I think Nintendo's ramping up for a push in to the more mainstream core offerings, GTA is coming to DS so I fully expect a Wii incarnation in some form even if it's Gee Tee Aye: The Fantastic Bubble Mystery. I sense a pull from FPS too but dammit, i'm not hearing announcements! Thank God for Okami and Zack/Wiki etc but we need to see a flagship hiatus so Mario and crue can rest while they get some core games on the shelves. If Nintendo was looking for a moment to strike, this is it.
New properties are riskier than old ones, though. Which is why we seem to be getting a new Kid Icarus... old name, but they can pretty much remake it because of the move to 3d (and from 8-bit consoles to current ones). There's also Pikmin and F-Zero of course, to name a few.

New properties are great too, but Nintendo seems to be focusing them on mass-market things... Wii Fit is new, for instance, I'd say.
GTA on the DS is just a rumor, by the way.
I hadn't heard that rumor, actually... but there was a GBA one.