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Quote:Originally posted by Great Rumbler
It's from the site that Weltall was refering to, but I have respect for Weltall [respect for his powers of banning] so I won't tell the URL for the site.


No, that's not the one I refer to. That's the tame version. :p

Quote:Originally posted by EdenMaster, August 27, 1999, his very first post
Everyone posting meassages here needs to calm the fuck down.

:D
Wait... ONSP still exsists? Eek
Quote:Originally posted by Smoke-X
Wait... ONSP still exsists? Eek


Yep. I never took it down, I just removed the main page. I'm so damn sneaky.
Sure. But Retro's first game was even better than anything Rare produced.

Metroid is a cool game, and it's well made, but there is NO conceivable way--NONE--that is anywhere as good as Perfect Dark, or even GoldenEye. Those were awesome, replayable games with ground-breaking multiplayers, contemporary great graphics, and just a solid, fun playability...Metroid in my eyes cannot compete, nor can Retro. Rare was synonymous with Nintendo, with excellence...Retro will need to pull off some pretty nice crap to earn that stance.
your the one that took down the main page!
I thought Crosswinds was just being gay , I had know idea you put it off line.

Especially after me and Boris worked so hard on it just before you put it down.Erm

The CS(onsp) Forum still exist (cough!) Barely!

The last post was last month in that forum , By our good freind MFBC.
I am not Anti Nintendo anymore , But selling Rare is up their with the Holocuast.
Even If alot of Rare good folks left , The Rare name was still a Value in itself.Why not just be creative and merge Rare with Retro?

But no Nintendo had to fuck themsleves in the head pretty hard.
RIP: Rare's Nintendo love: 1996-2002
The ONSP... we made idiots of ourselves there, yet for some reason, it has so much sentimental value. Four years later, we're still making idiots of ourselves, debating about video games. :p
Idiots? Hell no; we made NAMES for ourselves! ONSP was the playground of the gods! ASM is from there...? Who were you there, I didn't even know that.
Originally posted by EdenMaster, August 27, 1999, his very first post
Everyone posting meassages here needs to calm the fuck down.

You'll never let me forget that will you?

Geno, come now, you cannot say it wasn't fun as hell. You were our inside agent, for Gods sake! Good times, good times. I wouldn't trade my time in the war for anything.

Oh, and ASM? He was Odin.
Quote:Originally posted by alien space marine
your the one that took down the main page!
I thought Crosswinds was just being gay , I had know idea you put it off line.

Especially after me and Boris worked so hard on it just before you put it down.Erm

The CS(onsp) Forum still exist (cough!) Barely!

The last post was last month in that forum , By our good freind MFBC.
I am not Anti Nintendo anymore , But selling Rare is up their with the Holocuast.
Even If alot of Rare good folks left , The Rare name was still a Value in itself.Why not just be creative and merge Rare with Retro?

But no Nintendo had to fuck themsleves in the head pretty hard.


I didn't take down CS, that just happened without my input. I'm talking about the ONSP, the original.
Quote:Originally posted by Darunia
[B]Sure. But Retro's first game was even better than anything Rare produced.

Metroid is a cool game, and it's well made, but there is NO conceivable way--NONE--that is anywhere as good as Perfect Dark, or even GoldenEye. Those were awesome, replayable games with ground-breaking multiplayers, contemporary great graphics, and just a solid, fun playability...Metroid in my eyes cannot compete, nor can Retro. Rare was synonymous with Nintendo, with excellence...Retro will need to pull off some pretty nice crap to earn that stance. [/B]


Retro has already pulled off some "nice crap". Metroid Prime is better than anything Rare ever made, even though it lacks a multiplayer mode. And PD's graphics were not good for its time. GE's were, however. Both fantastic games, but neither of them reached the level of excellence that Metroid Prime did, IMO.

Quote:....So, I take it you seem to think that they couldn't have both companies at once?

Hell if I know. But Nintendo must have made good use of that $150 million (or something).

Quote:Metroid Prime was and absolutely incredible game, sure... but Rare did have a stellar game lineup -- Blast Corps, B-K, DK64, B-T, Goldeneye, PD, JFG, DKR... as well as KI Gold and the not as good Mickey's Speedway USA... But that's one great lineup of games. And that can't be replaced with just one team, which is what Retro is...

Their N64 lineup was incredible. But I do not think that all of that money went to Retro, considering that Retro was formed way before the Rare sale. We still have Free Radical Design and Zoonami though! Too bad Nintendo won't buy out one of those companies...
PD was so pushing the graphics and standards that it required the memory add-on thingy; and when you tapped into it's legendary multiplayer, it FROZE sometimes---THATS how great it was!

[B]Free Radical Design and Zoonami [B/]

Who are they, and what have they made?
Compared to PC games at the time, PD was horrendous-looking. But I certainly liked it more than Half-Life.

Free Radical Design are the guys that made the two Time Splitters games, and they are formed by ex-Rare employees. Zoonami is also a new studio formed by ex-Rare members, with Martin Hollis as the head of the company. He led the development of both Goldeneye and Perfect Dark. Zoonami is currently working on a Gamecube title.
Well, PD can hardly be compared to period PC graphics; but then, N64 was on it's way out, and no current-gen game could hold up to period PC games in graphics ('cept maybe for Dreamcast).

I think Zoonami would be worth investing in...any idea about what that game might be! PLEASE LET IT BE A FPS!!!
There won't be any PC games that look better than the best of the console bunch until Doom 3 comes out later this year.
I don't know about that... the PC has games that look better than anything on consoles... just look at any decent console port of a recent game and the PC version is better looking and sharper. I mean, how can you say that PC looks worse than current console games? It just isn't true! Now, a year ago maybe... but not now...
Quote:Originally posted by Weltall
No, that's not the one I refer to. That's the tame version. :p



:D


I'll find that site, it may take some digging, but I'll find it!!
I'd love to see it... :evil:
Quote:Originally posted by A Black Falcon
I don't know about that... the PC has games that look better than anything on consoles... just look at any decent console port of a recent game and the PC version is better looking and sharper. I mean, how can you say that PC looks worse than current console games? It just isn't true! Now, a year ago maybe... but not now...


I have a powerful PC with a very good graphics card, and the best-looking game that I've played on my system is Unreal 2. Unreal 2 doesn't even have multi-layered texturing or bump-mapping. It looks marginally better than Unreal Championship, and that's not the best-looking X-Box game on the market. Unreal 2 also suffers from a jumpy framerate, even with the most powerful PC setups. Deus Ex 2 and Doom 3 will be the best-looking PC games next year, and DX 2 is coming out on the X-Box (looking as good as its PC counterpart) around the same time. So no, PCs are most certainly not ahead of consoles in terms of graphics just yet. Maybe late next year.
How about Splinter Cell for PC or GTA3 for PC or the upcoming GTA:VC for PC? All of those look better on PC...

Oh, and the higher resolutions allowed by the PC more than make up for some small graphical differences... higher resolutions make games look significantly better and consoles just can't do that...
I still haven't the elusive "ONSP", but I did run across this:

Quote:History of the N64-PSX war
Part 1:The War Begins!

Two People, Weltall and Great Mario argue about whether N64 or PSX is better on Great Mario's page, Top Ten Reasons why N64 is better than PSX.

Part 2: The ONSP is born

On August 13th, 1999, Weltall created the Official Nintendo Sucks Page to counter Great Marios Page. On the Guestbook here, the war started to heat up!

Part 3: Darunia and Great Mario

Weltall thought his statement against the Nintendo and Great Mario was clear, but other people, N64ers thought otherwise. One fighter first to the ONSP was Darunia, King of Gorons. With Great Marios help, the war progressed. Along with these two Warriors came PSX Warriors as well. eXisTenZe and bountyhunter were new enemies.

Part 4: MFBC Leader and Geno .

After Great Mario and Darunias postings became scarce, two more great warriors arrived. MFBC Leader was one, followed by Geno. But with new N64ers came new PSXers. At this time ANT Badass and Seifer^, then known as Justin, joined the fight. Also at this time, charmeleon came and went, but still left an impact.

Part 5: EdenMaster

A great N64 warrior was soon to come to the ONSP. His name was EdenMaster, he had a cool head along with good arguments. According to the ONSP, EdenMaster is one of the biggest competitors to the ONSP. Around his time, mooglebear , Shane, and Jack Lason appeared as well. To prove the loyalty to his fellow warriors, he created his own site against the ONSP.


Part 6: Gaystation

EdenMaster created Gaystation, the first real competition to the ONSP, Great Marios site was good, but Gaystation topped it. After a long construction, Gaystation was ready to start fighting in the war. Gaystation made very good things, at first, things were taken from the ONSP, bu after it got its first boost, it started to take off and make original ideas, which ONSP took in some occasions. Gaystation is up and running and fighting the ONSP as we speak. In fact, your in it right now.

Part 7: bountyhunter

bountyhunter was a PSXer, but after realizing that the ONSP was against the Nintendo, not N64 in general. This caused him to eventually turn his back on the PSXers and become a nuetral GBCer (Game Boy Colorer). Geno was also a GBCer and bountyhunter started to come around. One day, EdenMaster was surprised to see a letter from bountyhunter in his E-mail requesting to become an N64 Warrior. After passing the test, he helped us fight with every way he could. Around the time bountyhunter converted, Crash Bandicoot joined the enemy.

Part 8: Spockman and the Nintendo Sucks Webring

A recent addition to the PSXers is named Spockman. He saw Gaystation and was obviously furious about it, so he created the PSX Shrine. Aftre having two website support the cause, Weltall and Spockman agreed to make the Nintendo Sucks Webring. So far, the webring is small, but more may be added. Don't expect Gaystation to follow ONSP's lead. The Webring was ONSP's idea, so it will be the ONSP's alone.

Part 9: : Geno's Betrayal

Geno, once mighty warrior, for some unknown reason, converted to PSXer recently. Geno changed his name to Squall and cut off all his ties to N64. He tried, in vain, to topple the mighty N64ers and Gaystation, but EdenMaster changed all knowledge Geno had about Gaystation. Today, our old friend fights against us, and we hope he will someday return.

Part 10:The Peacemakers

One day, while on the web, EdenMaster came upon someone who he thought would make a good warrior, her name was Quatri. While he was partially successful in recruiting her, all she wanted was peace, so EdenMaster proposed an idea, a faction of warriors who did what they could to ease tension between the two sides. She liked this idea and accepted the honor of Leader of the Army of Peace. She has been doing her best, and the results show. At about this time, a strong recuit by the name of Boris Grisjenko joined the N64 ranks. We've always been lucky to have him, hes an extraordinary warrior.

Part 11: bountyhunter's Rampage

bountyhunter, a loyal warrior for both sides he was on, got tired of the war, and decided he wanted to end it, by ANY means possible. He first began by putting a virus on Weltall's computer, givong him the password to the ONSP, then threatened N64ers, PSXers, and Peacemakers with hacking. He placed several HTML codes designed to destroy both guestbooks, he planned to demolish both sites if we did not come to peace. bountyhunter, we all thought, had gone mad. He posted a message everywhere, on all the guestbooks, everywhere the war was. It said this. Whether his threats were real or not, we decided, for our warriors and our beloved sites to negotiate.

Part 12: The War Ends, The AGN Begins!

On February 4, 2000, Weltall and EdenMaster talk over ICQ, they come to a mutual agreement, partly because of bountyhunters threats to destroy both sites. The two warriors did an online handshake and the war ended at midnight that day. To further the peace between our two peoples, EdenMaster and Weltall have begun work on the Alliance Games Network, or AGN. So for now, let us leave you by happily saying, the war is over.

Part 13:The Collapse of Peace!

Peace, it seemed like a good idea at the time, but it became obvious that all we really wanted was a vacation! AGN stopped being updated and warriors continued to fight, so the war was reinstated. ONSP changed it's name to CypherStatin and remodeled the whole page. After a strange and mysterious disappearance of Gaystation, EdenMaster followed the lead, he changed the name of Gaystation to Fortress64 and made tremendous updates. The sites are ready to battle again, bt where are all the warriors? They ditched their sides. What's worse, ONSP lost it's heralded guestbook, and precious, precious memories were lost.

Part 14: Outnumbered

On the war raged, and while Cypherstation seemed to grow with everypasing moment, Fortress64 lingered and twitched from it's imminent doom. Our last ray of hope came when Darunia came to the aid of EdenMaster, MFBC Leader, and Boris. He was welcomed, and we seemed to have a boost, but Cypherstation was looming over us, digging our graves. EdenMaster, running low of fuel, retires, leaving MFBC Leader in charge. A few weeks, later, he returns and is unimpressed by MFBC's leadership, an revokes it. MFBC, furious, leaves Fortress64. We have one less. EdenMaster, overwhelmed by the opposition, put out the flame of F64. Fortress64 had surrendered to CypherStation. EdenMaster retires and disappears. Meanwhile, without him, N64 beings to rebuild from it's foundation up. Abandoning the old battlegrounds of Fortress64, Darunia takes the riegns and builds Darunia's Fortress, a new pro-N64 site. This site brings back the olden times, Darunia recruited like mad, soon overwhelming the Cyphertation, which now had it's own warrior problem. Bahamut was married off, eXisTenZe disappeared, and SieFeR^ isn't around much anymore, leaving Weltall with weary_traveller, Odin, and newbies. Ouch.

Part 15: Breaking the Goron Chains

Darunia even brought back bountyhunter to fight, he who had tried to destroy the war last year. bountyhunter fought and fought, and eventually, decided to see what EdenMaster was up to. He returned from his absence to see what Darunia had built, and requested a decently-ranked position in his army. We began to turn on ourselves. Newbiew, beingindifferent to EdenMAsters many months of great fighting, only saw Darunia's fighting, which was also good. Veteran warriors, like bountyhunter, Boris, and even MFBC Leader wanted EdenMaster at the top. Civil War was brewing. A meeting was then held between EdenMaster and Darunia, with Weltall sitting in.


Part 16:Bloodshed

bountyhunter, EdenMaster, and Boris began to conspire against the Goron King, while Darunia, wary of me, began to arm himself. EdenMaster struck. With a vicious post on Darunias Fortress he ridiculed Darunia's leadership and futhermore demanded that he be instated as leader of Darunias Fortress. Darunia, obviously, expelled him from his ranks, but it didnt end there. EdenMaster, as always, fought fair. Even though he had the means to destroy Darunia's site, he didn't. He posted about his great accomplishments in the past, with bountyhunter and Boris backing him up. Darunia on the other hand, pointed out his few but large mistakes he had made, dividing the N64 side almost completely in half between Darunia and EdenMaster. Eventually, Boris began to like PSX, and after Darunia, as his strict rules say, kicked him out. He then joined Cypherstation. EdenMaster and bountyhunter were simply outnumbered and outgunned. They resigned the fight and went back to what was important, fighting PSX. Eventually, EdenMaster gained Darunias trust, and they eventually became good friends. He was reinstated at a low rank to Darunias Fortress, and the civil war was over.

Part 17: The War Falls Apart

As do all wars, this one ended slowly and painfully. Weltall, aged and tired, gave his command to Boris Grisjenko, and retired. Soon, he returned to check on things, Boris did not want to responsibility of leadership, so Weltall took it back, and then gave it to Neo 637, a new but promising warrior. One by one warriors disappeared. Then a glitch in the Crosswinds (Darunias Fortess and Cypherstations homes) server, all websites starting their extention with the letter D were deleted. Darunias page was crosswinds/~daruniakog. It was destroyed, and Darunia was devastated. More warriors left. Eventually the "war" contained MFBC, Neo, EdenMaster, Darunia, WhitFleck and Odin. Hardly enough to fight a war, so most disbanded and the war ended. MFBC and Neo still frequent Cypherstation but no war is fought. I thought I would never have to say it, but the sentence that has always graced the bottom of this page no longer holds truth.

'Twas a glorious war, and I will always remember the Golden Age, when the war was still worth fighting.


THIS WAR IS NOT OVER!
You can have higher resolutions but on a much smaller screen. And then there's HDTV support.

Splinter Cell does not look much better on the PC than it does on the X-Box. The differences are very small. And GTA 3 and Vice City? Those games aren't even the best-looking on the PS2, so of course they look better on the PC.

Consoles win in the sound category as well. Very few PC games support true 5.1 sound.
I believe they made a movie about our exploits in the war.


Lets not forget the official nintendo parties website, "gaystation"!:D
Quote:Splinter Cell does not look much better on the PC than it does on the X-Box.


To me that looks like you're agreeing with me there... it looks better...

Oh yeah, and almost no one has full surround sound systems so that's not a very important point, but most PC games support some kind of that... I don't know what because all I have is 2 speakers (better than the TV we have at home, which is mono...), or headphones.

And I'll take resolution over big screens... it just looks so much nicer...
Great Rumbler, I typed every word of that myself :). That's my History of the N64-PSX war.

No doubt then, you've unearthed our old fortress as well. Well done, but you still have yet to find the big prize.
[Image: gsxdia.gif]

Ahahahaha!! :D
Quote:Originally posted by A Black Falcon
To me that looks like you're agreeing with me there... it looks better...

Oh yeah, and almost no one has full surround sound systems so that's not a very important point, but most PC games support some kind of that... I don't know what because all I have is 2 speakers (better than the TV we have at home, which is mono...), or headphones.

And I'll take resolution over big screens... it just looks so much nicer...


It only looks a tiny bit better because of the higher resolution. That's still not saying much as SC is not a good example of texturing. No current PC game has textures as good as the ones in Rogue Leader (aside from Doom 3, but that's not out yet). I'd also much rather play SC on my big TV than on my little monitor, and I prefer the X-Box controller for this game.

And almost all X-Box games support Dolby 5.1 sound, while all of the big GC games and a few PS2 titles support PLII 5.1 sound.

You said that you have a really crummy tv, right? Then of course you'd prefer your monitor over that. But if you had a nice 35 inch Wega (which I don't, but I'm trying to make a point) I'm sure you'd want to play games on that instead of on a monitor.

PCs are not ahead of consoles so far in this generation (graphically speaking, of course). They'll likely visually surpass the best console titles sometime in the second half of this year, most likely when (or if) the first wave of Direct x9-only games come out. I can't wait to let my 9700 show what it's capable of.
Heh, yes, there are plenty of gems on that old relic :D.
Sure, my 17" monitor is a lot smaller than that ancient (but 27", which is good sized) TV we have at home... and yeah that isn't the best TV to use as an example, but I very much doubt that many people have any other speakers on their TV than the stereo speakers (if its newer... :) ) in the TV itsself...

As for graphics, PCs currently are significantly more powerful than consoles. By a decent margin... but no one pushes them to the edge because they need to make them run on low-end P3s... because not many people have those top-end P4's with new $400 video cards... or we would see PC games with graphics a level above the console graphics are like they were by the time the N64 was two years old (when I got my n64 a little after 2 years after it came out, I'd been playing better looking PC games for the better part of a year... even that P1 233 with a 8mb Voodoo2 was better than the N64...)...

Maybe by this fall when the NGC is two years old it too will have been decicively bested by the PC. It really does hinge, I'd say, on Doom 3...

Remember: The (heavily modified) Quake 3 engine, from 1999, is still one of the best in the business, as its use in upcoming games like Star Trek Elite Force 2 shows...
It doesn't cost too much to get a decent 5.1 sound setup for your tv, so it's not that rare. Even my little brother saved up enough money to get a great receiver and speakers set.

There's no question that current high-end PCs can play games that would look ten times better than the best console titles, but like you said developers have to make games with all sorts of configurations in mind so that's why the best PC games look about as good as the best console games today. I have the Doom 3 pre-alpha and it looks really good, although it's a lot slower than the final version will be. It's still not lightyears ahead of the best console stuff, but it is better.

And the Quake 3 engine is good for indoor areas but utter shit for outdoor areas.
not the best example of the market overall, but Morrowind on the PC looks plenty better than its Xbox counterpart. i think that current PC games CAN look better than console games...many of them just don't though.
Morrowind is a pretty average-looking game no matter what system it's on. My brother has the X-Box version and I have the PC version. I got the PC version because I wanted to make my own levels and to be able to get new patches and mods (there's this one mod I have that's even better than the official expansion pack). Otherwise I would have stuck with the X-Box version because I like sitting on my comfy chair and playing on my nice t.v. The textures in the PC version are much better than the X-Box version's, but I have no idea why that's so since the textures are sub-PS2 quality. It should have looked much better.
Morrowind is a clear case of 'why would anyone with a qualified PC buy the X-Box version'. Not for the improved graphics, but for the world creation tools, patches, and the two expansion packs that X-Box people don't get...

Oh, and I do wish that someone had made a better engine than Q3 years ago... it'd be VERY nice to see even medium-sized outdoor areas and automaps (something the Q3 engine seems to not be able to do) again... there's a reason that my favorite FPS is probably still Jedi Knight... :)

Now a game with graphics like JK2 or better, JK2's lightsaber controls, and the level and other game design design of JK1 would be as good as it gets... but that's not what we're getting, unfortunately.

As for Doom 3... great engine. I'm looking forward to what games are made in the engine... I won't get the game, though. FPSes don't intrest me much and the ones id makes just aren't the best or most interesting ones out there...
Yeah really. There are some games that are just meant for PC. Why would you give up level creation and the ease of mouse control (some games just talor to mouse control while others are best done with controllers) for a comfortable chair? Can't you just move your computer near that chair or the other way around or something? I myself, should I ever feel the need, would just move my moniter to the floor (as well as keyboard and mouse) and play like that. Easy peasy, like parcheesy!
There is no advantage of having keyboard and mouse control over gamepad control in Morrowind since precise aiming is not important in the game. I actually prefer the X-Box controller for Morrowind. And sitting on a chair four feet away from my computer monitor with the mouse and keyboard on my lap is not what I would call comfortable.
Well, do you point to where you want to move and and click to get them to go or directly control the character? The former is always better with a mouse. The latter is always better with a controller.

You don't call that comfortable? Okay then...
Nintendo is sucking in the market because the opposition has a momentum and a chokehold on how they can control Nintendo's image by using their own propaganda. I don't care how many dark Metroid games Nintendo makes or whatever, as long as Nintendo still makes Mario, Zelda, etc.... Sony and MS can pass off Nintendo as some kiddy company and since they control the market, it will work - obviously because everyone is a PS2 megafan, and because everyone is a PS2 player, all the companies concentrate their energy on the PS2, and then more players buy PS2... a self propagating cycle. And in that cycle, it involves people saying "screw you Nintendo," and buying a PS2 or Xbox.

I think this has been said many times, why are you even asking why Nintendo is cursed ? Its been a fact and will be a fact until Sony and MS screw up royally to the scale of N64. How long will that be ? Who knows, maybe never...
Quote:Originally posted by Dark Jaguar
Well, do you point to where you want to move and and click to get them to go or directly control the character? The former is always better with a mouse. The latter is always better with a controller.

You don't call that comfortable? Okay then...


It controls like a FPS, but without the need of precise aiming.
Even on PC? Huh... it'd still control better with mouse/keyboard... PC-style RPGs always do even when they are first person ones...
It actually doesn't. The dual analogue controls make it easier to walk around; with the PC it's more jerky. The only advantage of the kb&mouse setup has always been the precise aiming of the mouse. Analogue movement is something that cannot be done with that configuration.
i never used the level creator in morrowind, but i did get the expansion and download some patches...so i'm glad to have the PC version (i also didn't have to buy an X-Box for it).

anyway, that and Warcraft 3 are the only PC games i really play, so i'm not the authority to get involved in this discussion.
Yeah you are... I don't have morrowind either... :)
Morrowind is pretty cool, although it has more than its fair share of problems. The combat is crap, the graphics engine is atrocious(the draw distance is terrible, and the engine doesn't even use scaling, meaning that it draws everything that it loads in a certain section without reducing the polygons in the areas that you cannot see--with scaling the draw distance would be much, much better), there are only two tracks in the soundtrack, and it takes forever to get enough speed points to run at a good pace. But other than that it's pretty good.
I'd like to have Morrowind, but there are a LOT of games I wish I had and not much money to spend on them, and its not too high on the list... for PC RPGs that are already out the ones I'd want most are probably Wizardry 8 and Neverwinter Nights... but I have Baldur's Gate II (Started it... but the sheer length (well over a hundred hours...) of the game makes it tough to actually finish.., and Dungeon Siege (though its half strategy game and other half Diablo) too... I'll probably eventually get Wizardry, anyway.
Meh, I simply cannot find the site that Weltall hid away. I guess I'm going to have to give, it's either hidden in such a way as to make it impossible to find without exact URLs or I'm just not using the right keywords. Curse you, Weltall, and your website hiding skills!!
Are you looking for ONSP or Cypherstation?
ONSP.

I found Cypherstation, btw.
ONSP, quite the relic.

Any who find it will certainly find out much about Weltalls true nature :D.
give them a link to Gaystation Edenmaster.

:D
Quote:Originally posted by OB1
Morrowind is a pretty average-looking game no matter what system it's on. My brother has the X-Box version and I have the PC version. I got the PC version because I wanted to make my own levels and to be able to get new patches and mods (there's this one mod I have that's even better than the official expansion pack). Otherwise I would have stuck with the X-Box version because I like sitting on my comfy chair and playing on my nice t.v. The textures in the PC version are much better than the X-Box version's, but I have no idea why that's so since the textures are sub-PS2 quality. It should have looked much better.


My guess is that it's because of the XBox's unified memory. The game is apparently, very RAM intensive, and after all the game data is stored, there mustn't have been enough left over for good quality texture.

Or it was just a poor port =\
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