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I love how when Japan wants to sound epic, they start appending all manner of invented prefixes and suffixes to either end of english words, and it works in BOTH countries.

Anyway, what I've been reading lately is that all the Final Fantasy XIII games will be utterly unrelated in story and gameplay to each other, except for a "vague crystal theme", which is what bound previous Final Fantasy games anyway. If that's the case, why bother calling them all XIII?

Anyway, that Kingdom Hearts guy is working on XIII "Versus", which he calls "the darkest Final Fantasy yet".
Huh? 'Fabula Nova Crystallis' is Latin, DJ... means 'New Tale of the Crystal'.

Quote:Anyway, what I've been reading lately is that all the Final Fantasy XIII games will be utterly unrelated in story and gameplay to each other, except for a "vague crystal theme", which is what bound previous Final Fantasy games anyway. If that's the case, why bother calling them all XIII?

This question I agree with, though. FF games all have crystals, so given that these games aren't related in any way, why have the common name? Just so you can have games that would otherwise not be numbered (Versus, Agito) get a number on them to make them seem "more official"?
I don't know latin, and thank you for bringing up such an emotional subject! Eh, not really. Still, they do that a lot.

I'm just saying why aren't they calling "Versus" Fourteen? It might as well be.

To be more specific, FF6 was the first not to have the 4 elemental crystals that represented the elements of nature and all that. It still had crystals though, in the form of magecite, remains of dead espers. FF7 had materia, the coalescence of the life force of the planet into various magical orbs that give you powers, so it had it's crystals. FF8, well actually I don't think that one had any crystals to speak of at all, not a one. It had GFs, but they never showed them in the form of some crystal object. It always seemed to be more along the lines of a spiritual presence one equips, data basically (you download two from a computer at the start of the game). FF9 had THE crystal, the beginning of creation. FFX had the spheres, so there ya go. FFXII has crystals pretty much everywhere that are used to create items and determine which of three nations has control of an area every week. FFXII, I haven't played enough of that to tell if it has crystals. I should. Final Fantasy Tactics I also need to play more of. Tactics Advance very well does have crystals and they are what hold the fantasy world created by the book together. Crystal Chronicles doesn't have a single crystal in it. I know, isn't that weird? No seriously, it has crystals everywhere, as holders of powerful essence that holds back the poisonous mists that surround the planet. I think that about sums it up. The old GB "Final Fantasy" games were renamed Japanese games using the name to get better sales in America, so they don't count. There's a bunch of FF7 spinoffs, but being set in FF7, we know they use materia as the crystals. FFX-2 also uses those spheres as the crystals. Basically aside from FF8, every FF does use crystals in some form up to this point. Now a flood's about to be unleashed with Final Fantasy games splintering off in every direction at a rate preceeded only by Mega Man itself.