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ON APRIL 22, TWO NEW POKÉMON JEWELS WILL HAVE PEOPLE TALKING

Wireless and Chat Abilities of Pokémon Diamond and Pokémon Pearl Act Like a Cell Phone for Kids

REDMOND, Wash., March 15, 2007 - For a decade, fans of Pokémon® video games have been entertained by exciting adventures, dramatic battles and hundreds of new Pokémon. Now the record-setting franchise is evolving with Pokémon® Diamond Version and Pokémon® Pearl Version, two new games available April 22 for the top-selling Nintendo DS™. The in-depth games feature enhanced graphics that make Pokémon jump off the screen like never before. In addition to the 380 Pokémon available in previous versions, players can collect, train and battle more than 100 new Pokémon. After completing certain objectives, they can also import Pokémon from their Game Boy® Advance games. Starting March 18, fans who pre-order a copy of either game will receive one of two collectible Pokémon styluses (retailer may require pre-order deposit).

But the game’s wireless abilities are what will have everyone talking - literally. Using a local wireless connection, up to eight trainers can connect and play. Both Pokémon Diamond and Pokémon Pearl are fully Wi-Fi compatible, meaning players can log onto Nintendo® Wi-Fi Connection, Nintendo’s wireless gaming service, and compete with players all around the world. The microphone built into the Nintendo DS even lets players talk with friends before, during and after battles. Only players who have entered one another’s Friend Codes can communicate using this Voice over Internet Protocol, or VoIP, feature so players can control with whom they communicate. For kids, it’s like having a cell phone that can only connect with their friends. The Nintendo DS Headset, sold separately, makes these conversations a breeze.

“The amazing wireless and voice chat features of Pokémon Diamond and Pokémon Pearl offer gamers something completely new,” says George Harrison, Nintendo of America’s senior vice president of marketing and corporate communications. “We make games for everybody, and these Pokémon titles are sure to be a hit with new and returning players.”

Players can trade Pokémon or battle with players anywhere in the world, even without voice communication. The Global Trade Station allows players to post Pokémon they want to trade on a board and browse through Pokémon other players have posted. The Battle Tower allows players to battle with seven Trainers who have registered their player data in the Wi-Fi Battle Dome. After the battle, players can upload their data so other Trainers can battle them virtually. The more games a player wins, the higher his or her ranking.

Pokémon Diamond and Pokémon Pearl feature the ability for players to control their Pokédex using the touch screen controls of Nintendo DS. As time passes in the real world, the look of the games changes. The Pokémon characters that appear change, and the evolution of some Pokémon is affected.

More than 155 million Pokémon games have been sold worldwide. When Pokémon Diamond and Pokémon Pearl were released in Japan, they became the fastest-selling Pokémon games ever, with 5 million units shipped to retailers in their first three months of availability. For more information about these games, visit http://www.Pokemon.com.

The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™, Nintendo DS™, Game Boy® Advance and Nintendo GameCube™ systems. Since 1983, Nintendo has sold nearly 2.2 billion video games and more than 387 million hardware units globally, and has created industry icons like Mario™, Donkey Kong®, Metroid®, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, visit the company’s Web site at http://www.nintendo.com.

Pokémon USA, Inc., a subsidiary of The Pokémon Company in Japan, manages the property outside of Asia which includes licensing, marketing, the Pokémon Trading Card Game, an animated TV series, home entertainment, the official Pokémon Web site and an online retail center http://www.pokemoncenter.com. Just coming off its 10th worldwide anniversary in 2006, Pokémon was launched in Japan in 1996 for play on Nintendo’s Game Boy® and has since evolved into a global cultural phenomenon. Pokémon was introduced in North America in September 1998 and today is one of the most popular toy and entertainment properties in the world. For more information, visit http://www.pokemon.com.

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Finally. So, in-game voice chat on DS. Now we need in-game voice chat on Wii (BATTALION WARS 2!!!!!!!!!!). I might actually pick up one of these for DS, anyone else?
Well, this is certainly a surprise.
I planned on getting one of these games anyway. However, I will note that what I may more likely do is wait a year until the uber version of these two games comes out.
<img src="http://www.vgcats.com/comics/images/070524.jpg">

Really though, I think they need to introduce some of that "innovation" Nintendo's supposed to be known for into the series.

I think I'm sick of the "walking advertisements for the game you just bought" NPC text in these games.

"I'm using my pokemon to move my furniture! They sure are amazing!"

Also I have teh Pearl now.

"K'THX" is a word with a rich etymological history behind it, changing from it's original intention rather drastically across the gaming metaverse. Today it pretty much means arsehole.
VGCats, actually funny for once? Wow!
It's a guest comic apparently...
<img src="http://www.penny-arcade.com/images/2007/20070528.jpg">