Quote:That's what I was saying. I wouldn't dare enrage the great ABF.
'Enrage'? :)
... well, if you agreed with Lazy's post there maybe... :D
Well, not really. "Disagree with in ways I then describe" would be more accurate. :)
Quote:These are early-on strats and are the least complicated of scenarios and you can see it's already much more complicated and strat-based than FE.
That is completely wrong. Status ailments? Haste? Multiple weapons? Magic? Attack ranges that vary depending on equipment? FE has those things! The only thing there that FE doesn't do (in its own different way) is height. And, yes, FE has no height element... but really, that doesn't matter. There is more than enough complexity there already for the lack of something like height to really matter, and there are (quite significant) terrain bonuses present.
Quote:These are early-on strats and are the least complicated of scenarios and you can see it's already much more complicated and strat-based than FE. As far as characters, i've played multiple FE games and so far none of them have compared to the story arcs and characters of FFT, like Delita's story arc or awesome characters like Orlandu, not to mention the main character's story. In FE you only get the 2-D 'puppet show' kind of cut scene, in FFT you get cut scenes inside the gameplay using the real time engine and the occasional CG cut scene. Just the story segments leading up the rat cellar alone are much more dramatic and interesting than the puppet show type of story in FE.
"Ingame engine cutscenes!" Wow! ... oh wait, in-engine cutscenes aren't necessarially all that great... so you get top-down views of your characters talking to eachother, or camera rotation. Joy. I like FE's well-drawn character portraits just as much, thanks... The Fire Emblem games have quite good stories, definitely. Yes, they are mostly just portraits talking to eachother in text... but I do not consider this a problem. The art style is great, and I'd rather look at that art during the conversations than at, for instance, Intelligent Systems' painful attempts at 3d (FE9)... and as for video cutscenes, FE9 has those. 7 and 8 don't, of course, because they're on the GBA -- and neither does FFTA.
Anyway, FFT does have a pretty good story from what I saw, but FFTA's, of course, was quite weak and aimed young, while FE 7 and 8 did nothing of the sort despite also being GBA games.
Also, remember, the supports in FE games have a good chunk of the plot in them... they are a major pain to get, but they're often long and interesting.
Quote:As someone who's played both games extensively to their end, I can tell you that FE just doesn't measure up to FFT. Not as a RPG, not as a RTS. FE just feels and plays like a simple RTS that was designed for kids to adults to dive in to while FFT asks the player to plan and think about their strategy well beyond the likes of FE (or even AW).
Well, neither FFT or FE are either RPGs or RTSes, so that's not so bad, is it? :)
FE is a TBS with RPG elements, and FFT is a tactics game.
Anyway, "simple"? "Kids"? For someone who claims to have played the games, you sure are ignorant about FE... you are confusing complexity with depth. Fire Emblem games use a very deep, very strategic game system. You need to use a lot of strategy in your unit positioning and weapon choices, much more so than in FFT, where mistakes can often be covered over with a little level grinding. The FE games are extremely, extremely difficult games... the idea that when a character dies they are gone forever is a cruel gameplay mechanic, but one that forces you to keep playing until you get it right. FE has chesslike concepts, with unit positioning and type critical to the outcome of the game. FFT just isn't like that. It's got plenty of complexity in its unit models (spells, armor and weapons, other equipment, classes and skills, etc), but actual battlefield strategy? You overstate how much is actually needed. Just not needing to be as constantly worried about your units being (permantly) killed if you make one wrong move makes for a very different atmosphere...
FFT and FFTA are fine games which I like, but they just aren't as good as Fire Emblem.