If anyone has any questions they'd like answered about Splinter Cell for GameCube, post them here before Friday.
Are they using the same per-pixel lighting/shadowing engine that they did with the XBox version?
are they going to do a half decent port? so that the game is worth playing, or are we gonna get shafted yet again?
How About:
What are the expectations (in terms of sales) of Splinter Cell on GCN?
What kind of advertising support will Splinter Cell GCN get?
-How are they going to handle the extra levels and downloadable content that will be available to X-Box and PC users? Expansion discs, maybe?
-What kind of lighting exactly does Splinter Cell use? Do they use any lightmaps at all?
How will the graphics compare to the other versions? Almost as good as X-Box?
Thanks for the good questions guys.
Don't forget to use mine!
or mine!
well, mine kinda sucks actually...but if it were asked in a nicer manner, then maybe it could be legitamate
It's not actually up to me which ones get used, I just submit the questions.