15th August 2006, 11:39 AM
http://www.1up.com/do/newsStory?cId=3152856
You have to be kidding me. People can now officially PAY MS MONEY to cheat? Will this lead to a new craze of game designers making something impossibly difficult unless you pay for specific "item placement" in various locations so you actually stand a chance of finishing a level? This better not be some video game related method of extortion...
If that's NOT what this is, well guess what? If I'm in the middle of a battle against Dracula and I need an extra potion and decide I want to cheat, I'm not BUYING a NONEXISTANT item with real money. I'll just get a Gameshark and get as many cheats (or alternatively, ways to make the game harder) as I could ever want.
Just wait until gamesharks are "frowned upon" by MS because they would rather you BUY the extra gold or whatever...
Quote:Microsoft mentioned a new kind of microtransaction at the session, as well, which they are calling "consumables." These purchases would be re-purchasable items i.e. if a game was selling 100 gold pieces, you would be able to rebuy 100 gold pieces when you needed them. The "consumables" tech will be included in this fall's release of the SDK.
You have to be kidding me. People can now officially PAY MS MONEY to cheat? Will this lead to a new craze of game designers making something impossibly difficult unless you pay for specific "item placement" in various locations so you actually stand a chance of finishing a level? This better not be some video game related method of extortion...
If that's NOT what this is, well guess what? If I'm in the middle of a battle against Dracula and I need an extra potion and decide I want to cheat, I'm not BUYING a NONEXISTANT item with real money. I'll just get a Gameshark and get as many cheats (or alternatively, ways to make the game harder) as I could ever want.
Just wait until gamesharks are "frowned upon" by MS because they would rather you BUY the extra gold or whatever...