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http://nwn.blogs.com/nwn/2006/06/_and_he_rezzed_.html

Sort of. They cheated a little. I'm actually wanting a nice 4D graphics engine that translates it into a convenient 2D image on my moniter. As far as the math goes, it's easy. Just add an extra axis like they did from 2d to 3d. It's just figuring out how this should end up being shown to the user.
...and here I thought the 4th dimension was time.

-TheBiggah-
Time is considered a dimension in a number of models but it is clearly not a spacial dimension. That's what this is about.
err, 4-D is time, that's a measurement added in to a physical reality through distance and movement. Hypercube's are a good example of it because you take base locations (of a 3-D object) and move them inside itself depending on the axis, causes intersections where two or more base locations exist within the same space and all kinds of fun stuff. but its all done through movement and spacial difference which is essentially the 4th dimension.

Usually when people say '4-D' they dont consider all the goofey terminology like the kata and the upsillion or whatever its called which is just made up words to describe 4-D objects but again its really just movement and spacial difference within 3-D objects.
In this case, they are referring to a spacial dimension when they speak of 4D, not time. Time doesn't result in a hyper cube, otherwise everything would be all crazy go nuts, like an ant walking around the surface of a cube.
An ant walking on a cube is 3-D... did I not understand something?

I was saying that:

time = movement and spacial difference

4-D = time

Yes?