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Full Version: Mortal Kombat: Armageddon coming to the Wii
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After Mortal Kombat V for the GC did okay, Midway decided to release a late port of MK: Deception (the next one) on the GC, but I don't think it sold very well... I thought after that one MK for Nintendo was done for a while, and the announcement of Armageddon as "the last current-gen MK game" and as being for just the PS2 and Xbox confirmed that... but now it's coming to the Wii also. Take that as "Wii is last gen" if you will, but I'd call it good news... MK might not be my favorite Midway franchise, but if we're getting one... how about Gauntlet for Wii (I really wanted Seven Sorrows, five hours long or not... why is it only on PS2/Xbox after the last two Gauntlet titles were on Nintendo also... :()? :) I'd ask for Rush too, but after the abysmal quality of LA Rush (not on GC? Good, keep it away! Awful game...), I don't think that's such a good idea...

http://wii.ign.com/articles/722/722491p1.html

Quote:August 1, 2006 - Publisher Midway on Tuesday revealed to IGN that it is planning to bring its new entry into the bloody Mortal Kombat series, Mortal Kombat: Armageddon, to Nintendo's Wii console. The title will arrive for the system in the first quarter of next year, according to representatives for the company.

"We are extremely excited to be bringing the action of Mortal Kombat: Armageddon to the Nintendo Wii in early 2007," said Steve Allison, chief marketing officer, Midway. "Our Chicago studio, under the direction of Ed Boon, has been working extremely hard to make Armageddon stand out in a big way with the inclusion of the entire Mortal Kombat character lineup, the Motor Kombat mini-game, a new Konquest mode and several other innovative gameplay additions that help keep the franchise at the top of its genre. We're confident that Wii fans will truly appreciate the finished product when it's ready to hit store shelves."

Mortal Kombat: Armageddon, expected for PlayStation 2 and Xbox this October, represents a culmination of the franchise's history, featuring more than 60 characters, a Kreate-a-Fighter mode, mid-air attacks, a dynamic fatality system, and much more. The E3 2006 demo of the game included such playable characters as Montaro, Scorpion, Sub-Zero, Sektor, Sheeva, Shinnok, Stryker, Taven, Goro, Shao Kahn, Fujin, Jarek, Kai, Kintaro, Rain, Reiko and Sareena.

Midway has decreased the number of fighting styles per character from three to one in an attempt to maintain balance between the greatest selection of Kombat characters in a videogame to date. However, the ability to string together mid-air combos and custom create fatalities on the fly complements a host of levels that are more interactive than ever before, with backdrops ranging from spinning fan blades to pools of acid and lava.

Midway has not yet revealed how it plans to take advantage of Nintendo's unique controller for the Wii version of the title.

We've uploaded multiplatform videos and screenshots of Armageddon to our media section as these should be entirely representative of the Wii build.

Stay tuned for more as it develops.

Here's the character select screen... 62 playable characters.
[Image: 731_CharacterSelect.jpg]

(will I get it? Nah, probably not... I keep thinking of maybe getting a $7 copy of Deadly Alliance (MK V), but just can't convince myself that it's actually really worth the money and/or time...)
Joy unsurpassed. A new Mortal Kombat game.
:D
http://www.gamasutra.com/php-bin/news_in...tory=10317

How about something more general then... major third parties are increasing their Wii support. Midway, EA, and Ubisoft have all said that they're going to be making more for the Wii than they initially thought... yeah, for now most of their lineups are movie cashin games and ports, but that's better than nothing, and better than what they were saying they were going to be releasing on Wii a few months ago...

Why?

Quote:In general, however, it appears that extremely positive reaction to Nintendo's Wii at E3, alongside the realization that many 'hardcore' game consumers will buy the console in addition to either an Xbox 360 or a PlayStation 3 has meant notably increased publisher support for the platform in recent weeks.

Of course, the continuation of these claims of increased support will depend on sales of the games themselves, but on that issue all we can do is hope that the Wii does better than GC did at holding third parties. With all of the attention it's been getting since E3, that seems quite possible, to say the least... :)

Oh yeah, and EA says that Nintendo's first party Wii games are also almost certainly going to be $50, but that's not even remotely surprising or newsworthy. Remember, Microsoft's first party X360 games at launch were $50... The real question -- how expensive will third party games be?
Seriously, why do they keep making new MK games? I thought the world pretty much stopped giving a shit ten years ago.
As long as there are 12 year old boys who look at the games and say "wow, his kidneys were punched CLEAN OFF, that means this game is awesome!", they can keep making these games.
The more games, the better. Not that I have any plans to get this game.
What I'd like to see from Midway... Midway is good arcade style racing games (like the ones they don't make anymore), Gauntlet, SpyHunter (the new one was fun...), Defender (same)...