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Full Version: Contents of next XBox 360 BC patch
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BC=Backwards Compatibility

http://www.1up.com/do/newsStory?cId=3151454

Uh....huh...

Well, at least I can play Silent Hill 4 on it, I guess.

Not Silent Hill 2 mind you, but 4 (and 3 was never ported to XBox, annoyingly enough, as I would have liked Xbox level load times for that one too).

So let's see. Of the games I have, these are supported:
Jade Empire
Knights of the Old Republic
Splinter Cell: Chaos Theory
Halo 1
Halo 2
Prince of Persia: The Sands of Time
Fable: Lost Chapters
Ninja Gaiden Black
Silent Hill 4

And those that are not supported:
Silent Hill 2
Panzer Dragoon Orta
Prince of Persia: Warrior Within
Prince of Persia: The Two Thrones
Blinx 1
Marvel vs Capcom 2
Lord of the Rings: The Third Age
Mech Assault 1
Time Splitters 2
Shenmue 2

So yeah, that's about half and half. They better make "the rest of my list" work right.

I wonder how they'll make that one game with the GIGANTIC control center accessory you need to fully and "realistically" control a giant city smashing robot work? That was a game that was too rich for my blood anyway though.

Other than that, there's issues with games they "already made compatible", in terms of the odd skipping in movie files in a couple games, and the odd skipping in the game play in a few others. I wonder if they'll resolve those issues or if they consider those games "done" for good?

And there's the issue of letting the system's memory manager copy XBox game saves to memory cards, and letting the games actually SEE the memory cards (those that supported them) at that. Sure it'll be limited slots (two compaired to a maximum of 8 on the original), but they can just map the two built into the 360 to be the A slot on controllers 1 and 2, respectively (anything in "B" might mess up compatibility with the microphone since that was used in the B slot, and due to grooves could ONLY physically fit in that slot).

The last issue is one I REALLY wish they would resolve and I know exactly how they could do it. I want to COPY/MOVE ALL MY SAVED GAME FILES TO MY 360!

They can't do it with hardware. You can't use the original memory cards in a 360, and there's not a USB slot to be found on the original system, and the controller slots (both on the "breakaway cables and on the system) are incompatible. But, there's one compatibiliity, the networking cable. They don't have to waste bandwidth on XBox Live for this either (if that's the concern). It could support a direct network cable connection between the system (and one fellow needing to switch the video output back and forth between systems, or use two TVs, but I think a little uncomfortableness will be worth it).

The plan is simple, but it'll take adding the software support to BOTH system's OSes. You turn on your XBox, it updates it's software via XBox Live (the last update ever released for the old system), and a new option appears in the memory manager. When you select to "move" or "copy" a saved game, it gives a new selection, XBox 360. Select it and it'll see if one is connected (either directly or connected on the network via a router, both are supported already as I know by my experience with playing Halo 1). If it can't find one, it'll tell you it can't (and you get to play network doctor, but oh well). If it can, it'll "negotiate" with the XBox 360 (which you should also have updated on Live before you started this, because during it only one system will be able to be connected on one account at a time anyway) and send the data over. The 360, programmed to be able to connect with an XBox in this fassion (for security purposes, they should probably force you to confirm access on the 360 end (and also on the XBox end for sending the files the other way) and give you a system option to ignore such requests to prevent spamming of them over a network. (You see? I got it allll figured out.)

Once this is done, the XBox will send the file, The 360 will create the save on it's end, process over, everyone's happy, the day is saved.

One last thing. The XBox patch should resolve one little issue with Bioware (and a few other company's games) saved data. Namely, some just can't be moved, at all. It's not a memory card limit. I've seen files that are bigger than my XBox mem card max storage capacity, they STILL have a copy/move command. I'm talking Bioware's saves for both Jade Empire and Knights of the Old Republic that are flagged as "immovable". There's no reason for this flag! You can "cheat" by making as many backup saves as you want ANYWAY, and there's no chance of someone "stealing" the game by taking save files. I can understand why downloadable content can't be moved betwixt systems, some of that has to be paid for. I'm not expecting that because I can easily just redownload that content the second I play the game on the 360 anyway. Anyway, the patch should make it so that unless the saved data is one of those green checkmarked "downloadable content" items, it can always be copied and/or moved.

This should resolve all issues.
Quote:And those that are not supported:

And every single fighting game on the Xbox with the exception of Dead or Alive 3... the Xbox has a lot of 2d fighting games, including a bunch each from SNK and Capcom (along with Guilty Gear and others), and is one single one of them supported? Nope!

(Guilty Gear X2 #Reload (I think that's the one on Xbox...), Capcom Fighting Evolution, Capcom vs SNK 2 EO, SNK vs Capcom, Samurai Shodown V, King of Fighters 2002/2003, Marvel vs Capcom 2, Street Fighter Anniversary Collection, and others...)

However, it is nice to see Grabbed by the Ghoulies, Dreamfall, Lego Star Wars, and a few others (Silent Hill) get added... just get the 2d fighting games working and Panzer Dragoon Orta and it'll be a nice list. :) ... oh right, and Psychonauts.
At first, they were to give us nothing, then they said "okay, Halo 1 and 2 and maybe a few other popular titles", then "we're adding all the very popular games" and now "whatever's easiest to do, we'll do next, so here's Barbie's Horse Adventure".
Quote:The last issue is one I REALLY wish they would resolve and I know exactly how they could do it. I want to COPY/MOVE ALL MY SAVED GAME FILES TO MY 360!

Bah, Xboxes aren't that big, just keep it out... :) (Or that's what MS seems to want you to think!)

Quote:"whatever's easiest to do, we'll do next, so here's Barbie's Horse Adventure".

I would expect that this is exactly how they are operating.

Quote:One last thing. The XBox patch should resolve one little issue with Bioware (and a few other company's games) saved data. Namely, some just can't be moved, at all. It's not a memory card limit. I've seen files that are bigger than my XBox mem card max storage capacity, they STILL have a copy/move command. I'm talking Bioware's saves for both Jade Empire and Knights of the Old Republic that are flagged as "immovable". There's no reason for this flag! You can "cheat" by making as many backup saves as you want ANYWAY, and there's no chance of someone "stealing" the game by taking save files. I can understand why downloadable content can't be moved betwixt systems, some of that has to be paid for. I'm not expecting that because I can easily just redownload that content the second I play the game on the 360 anyway. Anyway, the patch should make it so that unless the saved data is one of those green checkmarked "downloadable content" items, it can always be copied and/or moved.

Is it because their files are larger than a Xbox1 memory card? That's the best reason I can think of, and probably an accurate one, if the Xbox version of KotOR has save files as big as the PC version does... (by the end of the game, EACH SAVE for the PC version was 30 megabytes! Thirty! My KotOR Saves directory is 450 megabyes.. I've never seen save files that large, not even close....)

I mean, for why they'd not think anyone would care if they added the flag...

Or maybe they just wanted to be stupid/annoying like Nintendo did with Animal Crossing, F-Zero GX, etc.
Animal Crossing, F-Zero GX, and Pokemon Colloseum. I can understand if they want to prevent some sort of cheating, but that should only mean they disable the "copy" command. I can't see any reason to also disable "move", which could easily be made secure by doing the deleting of the save file on the first memory card first (keeping it in system RAM) and then doing the writing of it onto the second one (meaning don't turn off the system mid-copy because it's GONE). Yeah that is annoying. I got the newest mem card and copied it all from my two 251s, and wow having two spread out was not exactly "fun".

You know, when I first noticed the MASSIVE size of those save files (and yes, 30 MBs is about right according to the save I created on the 360 (I did it only as a test to see what games I had would run on the system)) when playing it the first time, I thought so too. However, if you read further you would see that I found out that isn't the case after all. Jade Empire, for example, has save files that COULD in fact fit on a memory card, but they aren't flagged either. The last bit of evidence is that I've got a few save files that are also too big to fit on the memory card aside from that that DO still have copy and move commands (they just state when you try that the memory unit doesn't have enough space, which I could guess just by looking at them anyway). So basically that is a very clear statement that they purposefully flagged those save files as not savable/movable. Still not sure why.
KotOR's save files actually start small and gradually grow. I've got 48 saves, including the autosave and quicksave, and the smallest (save "0002", after auto and quick) is just 880KB... but they gradually grow and grow and grow. Checking, I was wrong... my largest save is 15MB (I wasn't quite at the end though, but it was quite far in). Still, that 450MB total for all of them is accurate, as is how rapidly the stupid things grow...

I'd finish the game, but it'd require me freeing up 4+GBs of harddrive space (needed some, so I had to delete something big, and this was it...), and I can't see any way of doing that.

Quote:Still not sure why.

There is no reason for F-Zero GX to do this either, it's just cruel... :( I never need to change GC memory cards except when I want to play F-Zero, when I have to switch them. It's a pain.
Xbox360's BC is a joke. Don't expect that to change.
You been having other problems with it?
Quote:You been having other problems with it?

I would consider not being able to play the games I like to be a problem. And not a small one either.
Yes, that's the one I mentioned. I wouldn't call it "a joke" just yet though. Some of the games that can be played on it are now in high res.
Quote:With the latest backwards compatibility update occurring this week, I thought it might be interesting to see how many of the best reviewed Xbox games are backwards compatible on the Xbox 360.

I took the 300 best reviewed Xbox games as scored by Metacritic (a website that collates reviews) and then checked to see which games are backwards compatible on the Xbox 360.

Of the top 300 reviewed Xbox games, 82 (or 27%) are backwards compatible.
Of the 21 new additions to the the bc list, 8 are in the top 300 best reviewed list.
http://www.cheapassgamer.com/forums/show...hp?t=97416

Not surprising at all.
I want Psychonauts BC!!!
MS said their goal is to have the entire Xbox catalog compatible with the 360. It will just take a while. In the mean time, hold on to your Xbox so there won't be any reason for you to whine.
By the time they can all be played I won't be able to get a dime for my XBox, then there's no POINT in selling it and I might as well just keep it, making BC worthless!

Besides, I don't want EVERY game BC. No one does, really, because MOST games suck and I don't need to play the 5th Marry Kate game! Just do them in order of popularity and high reviews. I know you guys can, you did focus on Halo and Halo 2 right off the bat.
The problem is that without the ability to transfer save files, you've got to either start all your games over, wait until games get added to BC until you play them, or keep your Xbox hooked up too, if you want to play Xbox games on a 360... and none of those are great choices.