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Full Version: Spider-Man 3 coming to Revolution
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GDC 06: Rev Controller Does Webslinging

Quote:March 23, 2006 - IGN Revolution has learned that Activision will publish a version of Spider-Man 3 built specifically for Nintendo's next generation console, still codenamed Revolution. The game will make use of the system's innovative new controller to manipulate Spidey through the virtual universe. Specific details in this regard were not provided, but IGN speculates that the freestyle unit could be utilized to aim and cast webs, which would in turn accurately guide the hero about the city environments he explores.

Activision has formally announced that it is planning to have at least one Revolution title ready during the first four months of the system's launch. However, IGN believes that the publisher's launch game is unrelated to the Spider-Man franchise.

Further details about this project, and others, are expected to be made known at the Electronics Entertainment Expo 2006, which kicks off this May in Los Angeles.
can you say DUAL WEILD!? TWO REVCONS!?

I would actually prefer two revcons for a spidey game. you could either put camera movements on the d-pad or just allow us to hold down a button and move the right revcon to alter the camera. Using two, webslinging and combat would be highly interactive. Though knowing them, it will be one, and it will be borderline suck, as with all spiderman games.

the end.
I kinda liked Spider-Man 2. :p
I played Spiderman 2 on GC and XBox and i have to say that it's definitely the best spidey game but it's still pretty krap. once you get over the ooh's an ahh's of webslinging and 'like the movie' feel it's ultra shallow gameplay drags the game through the mud until it becomes so repetitious that it barely has a point, other than unlocking costumes. the freestyle/free roam gameplay is a plus, because then it becomes a quick fix game where i can play for ten minutes and web-sling and beat up bad guys, but once the so-called 'missions' come in to play, it's EA heritage starts to show, badly. i remember back on the N64 the first 3-D spidey game had cool stealth missions where you were in office buildings (no movie had been made back then), so the gameplay relied heavily on sense of timing and using spider sense to detect when a baddie might be around the corner, or to leap out of the way of an off-screen projectile coming your way, good stuff.

Spiderman 3 will, without a doubt, have Venom in it. there's even a teaser poster with spiderman wearing the black suit. And in a recent 'spiderman/venom' game, they gave venom the same basic gameplay as from the Incredible Hulk: Ultimate Destruction or whatever it's called, but that's not how I want venom to play. venomm is like a liqued and he's super quick, not 'hulking' and lumbering. So i hope the venom in the film forces the developers to make a quick, snake-like venom with the giant impossible mouth, the way he was meant to be.
Why would you bother "getting over" the web slinging and "like the movie" feel? That's like "getting over" the message of a speech to realize all it is is a bunch of words arranged grammatically. My analogies really are the best. I'm like a shark and, something bad happens.

I knew it was only a matter of time until games supported using two motion sensors. After all, we aren't bricks, we can move parts of our bodies independantly of other parts in different directions, AT THE SAME TIME! We would need a controller configuration to at least somewhat accomodate for that.

Thing is, this game is the sort that requires buying an extra thing for your system. Of course, buying an extra controller isn't really that big a deal, and a lot of people will be doing that eventually anyway. I'm just saying it'll be an obstacle for those who normally wait a year before buying that second controller (depending on friends to bring their OWN controller when they want to play multiplayer games).

Web slinging won't be the only option of course. Imagine gun slinging, or juggling, or more realistic arrow firing, or any number of actions that require you to use two hands instead of one.
if it were to use two revcons, it would have it as an option, like in Goldeneye or PD where you could choose to play with two N64 controllers or single.

but dark shark, honey, your analorgy doesn't apply here, because the webslinging and 'like the movie feel' are gimmicks that run out of steam eventually, webslinging is a neat mechanic, not gameplay, that eventually loses it's 'magic' as it is basically just thee method of travel. Gameplay is the, yunno, game, like where you complete goals for, yunno, stuff. And its that goal oriented gameplay, missions, (main meat of the game) that is lacking severely in the "quality" and "Fun" department.
I enjoy a good sand box now and again...
I think everyone does, which spiderman excels in, I just have come to expect a lacking game with fun mechanics that eventually get boring. However, seeing as this is a 'specially developed' version of the game, it could be a different experience all-around that will atleast definitely warrant a try-before-judgement.