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Full Version: SEGA Genesis and TurboGrafx games on Revolution!!!!!
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OMG!!!!!!!!!!!!!!!

Quote:This release just hit the wire:

SAN JOSE, Calif., March 23 /PRNewswire/ -- Nintendo President Satoru Iwata today challenged a crowd of game developers to think differently and take a fresh approach to the creation of video games. During his keynote address at the Game Developers Conference in San Jose, Calif., Iwata said Nintendo will provide developers with the tools they need to disrupt the traditional methods of game creation, much as the company already has. (Photo: http://www.newscom.com/cgi-bin/prnh/20050915/LATH122-b) (Logo: http://www.newscom.com/cgi-bin/prnh/2005...NTENDOLOGO) These tools include the controller for Nintendo's next home console (code-named Revolution), which lets users control the action on their television screens through the motion of the controller itself. The controller lets game developers create new kinds of gaming experiences, ones that enhance the experience for hard-core gamers while making video games more accessible and less intimidating to novices. The new forms of innovative software that can be created by any size developer will be made available for download via Revolution's Virtual Console service. "This new approach is like stepping onto an unexplored continent for the first time, with all the potential for discovery that suggests," Iwata said. "No one else can match the environment we're creating for expanding the game experience to everyone. Our path is not linear, but dynamic." Iwata also announced partnerships with Sega and Hudson to offer downloadable access to their classic games via Revolution's Virtual Console. Revolution owners will be able to relive their past gaming glories from the Sega Genesis console by playing a "best of" selection from more than 1,000 Genesis titles, as well as games sold for the TurboGrafx console (a system jointly developed by NEC and Hudson). These games join Revolution's access to 20 years of fan-favorite Nintendo games from the NES®, Super NES® and Nintendo® 64 eras. Iwata also revealed for the first time that a new game called The Legend of Zelda®: Phantom Hourglass would be released for Nintendo DS later this year. Iwata, a game developer himself, revealed behind-the-scenes stories about the development of three key initiatives. For the industry leading Nintendo Wi-Fi Connection, internal engineers and developers overcame a series of hurdles to make the system seamless and flexible enough to allow players to choose to play wirelessly either with friends or against unknown opponents. The Nintendo Wi-Fi Connection reached 1 million unique users in just 18 weeks -- nearly five times the adoption rate of the leading online game console network. He described a pivotal meeting in coming to agreement on development of the incredibly popular "brain games" in Japan. A leading Japanese scientist attached a sci-fi-looking wired helmet to a Nintendo staffer and then visually demonstrated stimulation of brain activity as the staffer played prototype software. Finally, he described the hundreds of sketches, dozens of prototypes and company-wide collaboration that led to the final form of the unique Revolution controller system, which resembles a traditional TV remote control. He called the related research and manufacturing costs of the new control system, "...our method to disrupt the market...realizing a new way to connect a player to his game."
I can finally play the best of Turbografx hentai adventuresims!
Shock and Awe! Fuck everything else I'm getting a Revolution day 1!
Turbografx?! Doesn't that mean the best version of Bonk's Adventure?! Yay!
Yeah, great news... Genesis I was kind of expecting, but Turbografx? Surprising to say the least, and great!

... now I'm hoping even more that we'll be able to get titles here that only had previously come out in Japan, Turbografx has lots of those...
not to mention all the classic bomberman games!

Imma looking for Turbografix game lists, as i know very little about the system.
Okay, that's a good START. Now then, Master System, Atari 2600 (and every Atari system since that) and YAE, even unto the CD based systems of ages that never quite made it! Of course, all these games and only the originally stated 512 MB of space to save it on simply won't do, now will it?
we're going to need a bigger boat.

Aero Blaster
Air Zonk
Alien Crush
Alice in Wonderland
Altered Beast
Andre Panza Kick Boxing
Ballistix
Batman
Battle Royale
Blazing Lazers
Bloody Wolf
Bomberman
Bomberman '93
Bonk 3: Bonk's Big Adventure
Bonk's Adventure
Bonk's Revenge
Boxyboy
Bravoman
Cadash
Champions Forever Boxing
Chase HQ
Chew-Man-Fu
China Warrior
City Hunter
Cratermaze
Cyber-Core
Darkwing Duck
Davis Cup Tennis
Dead Moon
Deep Blue
Devil's Crush
Die Hard
Double Dungeons
Dragon's Curse
Dragon Spirit
Drop Off
Dungeon Explorer
Dungeon Master: Theron's Quest
Falcon
Fantasy Zone
Final Lap Twin
Fire ProWrestling
Fire ProWrestling 2nd Bout
Galaga '90
Ghost Manor
Gradius
Gunboat
Hit the Ice
Impossamole
Jack Nicklaus Turbo Golf
Jackie Chan's Action Kung Fu
JJ And Jeff
Keith Courage In Alpha Zones
King Of Casino
Klax
Legend Of Hero Tonma
Legendary Axe
Legendary Axe II
Lode Runner
Magical Chase
Military Madness
Motoroader
Nekketsu Koukou Dodge Ball-Bu CD Soccer-hen
Neutopia
Neutopia II
New Adventure Island
Night Creatures
Ninja Gaiden
Ninja Spirit
Operation Wolf
Order of the Griffon
Ordyne
Pac-Land
Parasol Stars
Power Golf
Psychosis
Raiden
R-Type
Samurai Ghost
Shanghai
Shockman
Shinobi
Sidearms
Silent Debuggers
Sinistron
Soldier Blade
Somer Assault
Sonic Spike
Space Harrier
Splatterhouse
Street Fighter II Turbo
Strip Fighter 2
Super Star Soldier
Super Volleyball
Takin' it to the Hoop
Tailspin
Tiger Road
Time Cruise
Timeball
Tricky Kick
Turrican
TV Sports Basketball
TV Sports Football
TV Sports Hockey
Veigues Tactical Gladiator
Victory Run
Vigilante
Wonder Boy in Monster Land
World Class Baseball
World Court Tennis
World Sports Competition
Yo' Bro

Turbo Duo games (Good possibility of some these being included in the d/l network as well for Revolution):

The Addams Family
Altered Beast
Art of Fighting
Bastard!!
Beyond Shadowgate
Bomberman '94 Taikenban
Bonk III CD
Conan (no relation to Conan)
Cosmic Fantasy II
Cotton: Fantastic Night Dream
Crest of Wolf
Demon Castle Dracula X: Rondo of Blood
Double Dragon 2: The Revenge
Download 2
Dragon Ball Z: Idainaru Goku Densetsu
Dragon Slayer: Eiyuu Densetsu
Dungeon Explorer II
The Dynastic Hero (a remixed version of the SEGA Genesis Wonder Boy in Monster World)
Emerald Dragon
Exile 2: Wicked Phenomenon
Fighting Street/Street Fighter
Gain Ground SX
Garou Densetsu Special
Gate of Thunder 3-in-1
Ginga Fukei Densetsu Sapphire
Golden Axe
Image Fight II
It Came From the Desert
Kaze No Densetsu Xanadu II
Kuusou Kagaku Sekai Gulliver Boy
Last Alert/Red Alert
Lords of Thunder
Mad Stalker
Metamor Jupiter
Might and Magic
Might and Magic III
Neo Nectaris
Ninja Action Kaze Kiri
Popful Mail
Populous
Prince of Persia
Princess Maker
Rayxanber
Record of Lodoss War
Red Alert/Last Alert
Road Spirits
R-Type
Shadow of the Beast
Shapeshifter: Makai Eiyuuden
SimEarth
Snatcher
Splash Lake
Street Fighter
Strider Hiryu
Super Air Zonk
Super Darius
Super Darius 2
Super Raiden
Sword Master
Valis
Valis II
Valis III
Valis IV
Xak I & II
Where in the World is Carmen Sandiego?
Wizardry I + II
Wizardry III + IV
Wizardry V
Wonderboy III - Monsterlair
World Heroes 2
Ys Book I & II
Ys III
Ys IV
Yuu Yuu Hakusho Yamishoubu!!
Zero Wing

SOMEONE SET US UP THE HUGE FUCKING LIST !
I hope this is just the first of such announcements!
I am very much expecting Nintendo's big secret, if it isn't something totally revolutionary, to be some massive writable storage device on the thing.

Edit: Expect may be a little strong. I'm only saying it seems a reasonable move to make and Nintendo has done similar things before, only as expensive addons that never sold on their own, or were released in America. Perhaps I should say I'm catiously optimistic?
I updated the turbografx to include the Duo games as well, god that list is massive
DJ/ i was talking to ABF and he says that all the atari and other '4 bit' consoles probably equal about 5 MB in total - ALL of them combined. NES games were usually around 1/2 MB (same for other 8 bit consoles) and the largest SNES/genny/16 bit console games were 5 MB max.

at 512 MB flash memory, and if you make N64 an average of 12 MB (lowest is 8, highest is 64 but only 4 games are 64 MB), that's about 50 N64 games, i own 42 :D
42?! I don't own that many games for any system except my PC!

However, yes I thought of that. Most early games won't need much space at all. It's when you start adding up those SNES and beyond games when you hit some issues. If I wanted to download a large number of N64 games, around 50 :D, I'd hit problems. However, my main desire is to download almost every single SNES and Genesis game in all eternity, that is decent. I never played a number of games I read about that seemed interested (BOB for example, the robot with the arm).

But yeah, 512 would do the job for those who are only going to download 4 or 5 N64 games at the most. I just think that we will end up needing a "bigger boat" sooner than we might expect. Besides, a large storage medium does more than just let us download a lot of old games. It would be a great addition for new games as well. We all recognized that in the past.
Don't they have 2GB flash cards now?
Yep, which is nice unless you want to store a fully customizable game in the current generation on it, or download decent sized demos, or a large number of smaller Revolution designed games. 4X the included memory isn't exactly bursting at the seams.

Nintendo had it right when they decided to make a hard disk add-on for the N64, except that they launched it at the end of the system's life span and costing far too much money. If they include a hard disk with a size competitive with the PS3 and 360, they would certainly get it out to a lot more people and they would love Nintendo for it. Imagine a far improved version of that Giants game, or a Pikmin game where the Pikmin evolved into various all new creatures and expanded to ridiculous degrees (oh right, Spore is that already...). Imagine... um... let's see a game combining the "wand" and high memory storage... MARIO ENGINEER! Design all sorts of amazing gizmos like the rotating spinmajigger babymabopper, with full demonstrations of it in some sort of highly developed toon physics, or realistic physics, or whatever!

You see, high rewritable data storage has a lot of potential if Nintendo will only humor it. Of course, there's the cost issue, but Nintendo could pull what MS did and do some minor segretation of the market with two Revolution packages.
yes they do, and i think Nintendo is going to release three SD card sizes, the smallest will be 512, the next step will be 1 gig, and from that you have 2, 2 and a 1/2 gigs (to hold very large games that used FMV sequences, recorded audio, or multiple disk games). but dont forget.... 2 USB ports

i'd say the most expensive download will be 20 dollars, and that would be like a more recent N64 game, though price may just depend on size of file, the largest file size equalling 20 bucks. couple that with the sd cards, which I believe will release for 15 to 30 dollars and not only do we have a choice of what to buy, but how to store it as well. again though, the revolution has 2 USB inputs, perfect for a hard drive. Not to mention the fact that Nintendo will probably have coupons and the like, like when you buy a new revolution game, you get 'revolution points' you can put towards the purchase of a game, or even aquire points by playing online or beating a game, possibilities are endless.

anyone realize the possibilities of storing things off the revolution network and then putting them in the DS which also uses SD cards as a medium? and is also online? and portable? yeah, me too *BECOMES LIQUED* Nintendo might say it at e3, but i think it's a pretty fair bet that we'll be playing emulated games on DS. Dunno about N64 games, but the DS is capable of emulating them as well. all you have to do is have the games and the respective emulator on the SD card or get the DS OS updated, over the network as well. Fuck, things are going to kick ass :D and yeah, play DS games on revolution by sliding the game in to the rev's SD card slot, and use the revcon as a stylus. Shit :D
lazyfatbum Wrote:yes they do, and i think Nintendo is going to release three SD card sizes, the smallest will be 512, the next step will be 1 gig, and from that you have 2, 2 and a 1/2 gigs (to hold very large games that used FMV sequences, recorded audio, or multiple disk games). but dont forget.... 2 USB ports

i'd say the most expensive download will be 20 dollars, and that would be like a more recent N64 game, though price may just depend on size of file, the largest file size equalling 20 bucks. couple that with the sd cards, which I believe will release for 15 to 30 dollars and not only do we have a choice of what to buy, but how to store it as well. again though, the revolution has 2 USB inputs, perfect for a hard drive. Not to mention the fact that Nintendo will probably have coupons and the like, like when you buy a new revolution game, you get 'revolution points' you can put towards the purchase of a game, or even aquire points by playing online or beating a game, possibilities are endless.

anyone realize the possibilities of storing things off the revolution network and then putting them in the DS which also uses SD cards as a medium? and is also online? and portable? yeah, me too *BECOMES LIQUED* Nintendo might say it at e3, but i think it's a pretty fair bet that we'll be playing emulated games on DS. Dunno about N64 games, but the DS is capable of emulating them as well. all you have to do is have the games and the respective emulator on the SD card or get the DS OS updated, over the network as well. Fuck, things are going to kick ass :D and yeah, play DS games on revolution by sliding the game in to the rev's SD card slot, and use the revcon as a stylus. Shit :D

Interesting possibilities, but unless Nintendo PUSHES some sort of HD USB support in games, it won't happen. The PS2 has USB ports too, but not once has a single developer ever actually made use of a USB hard drive. If Nintendo is going to use that port for the hard drive, they will have to release an addon for it themselves and really push it and convince developers to start using it. That'll really only work if a lot of people buy it, meaning Nintendo has to give them reason to by making a few must have games that use it really early on. Or, they could include an HD with it in the "Supreme package" version of the Revolution, whatever.

By the way, the rest of that? I've been thinking the same stuff for a while now lazy! I just wasn't sure if the cards the DS uses actually WERE SD format. If that really is the case, then yay! And also, yeah I've been wanting a major firmware update for the DS for some time.
Quote:42?! I don't own that many games for any system except my PC!

I have 45 N64 games... :) (and I keep my IGN list in my sig updated)

Quote:DJ/ i was talking to ABF and he says that all the atari and other '4 bit' consoles probably equal about 5 MB in total - ALL of them combined. NES games were usually around 1/2 MB (same for other 8 bit consoles) and the largest SNES/genny/16 bit console games were 5 MB max.

at 512 MB flash memory, and if you make N64 an average of 12 MB (lowest is 8, highest is 64 but only 4 games are 64 MB), that's about 50 N64 games, i own 42

It'll be less than that because it also has to store your Rev savedgames, of course... but those should be small, if Nintendo can put controls on developers (so that because they have a larger space they don't bloat the save files)... but yes, you should be able to fit a lot of NES games (0.5MB and under, most under), a good number of SNES games (under 1MB up to 6MB but only a few games were 6MB and none came out in English... the largest US games were 4MB (32 megabytes).) and Genesis/Turbografx games (about the same as the SNES in size)... N64 games are definitely a larger problem, with stuff like OoT being 32MB... but if SD cards are cheap enough even that isn't a big deal. Really, the only REAL problem is if they try to distribute CD games... Sega CD, TurboDuo, Saturn, whatever... those would get expensive fast and chew up those SD cards for sure... but that'd be a good problem to have. :)

Hard drive? That seems like a solution for a while, but then it fills up, and then what do you do? It'll fill up either way (the fact that I have 110GB of HDD space on my PC doesn't mean that I haven't needed more since ... oh, about a month or two after I got up to this amount of space...)... putting a bigger disc in won't solve the problem; you need some form of large removable media too. That's what the SD cards do. The question is if the price for large SD cards will be low enough...

X360's 20GB HDD is already far too small, for example, and the PS3's 60GB one will quickly find itsself full if Sony tries to have downloadable PS2 games...
Shining Edge and Phantasy Star and Chameleon Kid for Revolution! *faint*
Yes, but both of those companies have made sure they are removable. I had no intention of suggesting that the hard disk was hard wired into the system. The XBox is the only one to make that mistake. No, just like the N64 add-on, the hard disks should be removable. The idea is that you should RARELY need to change them, since "never" isn't feasible. Plus, compaired to SD cards, (which, by the way, on average are still about $80 for a gig), you just get more bang for your buck. It is more cost efficient for the consumer.
DJ/ whether companies make games to take advantage of the HDD or not, iit could still be used as a massive storage device for games, game saves, and even saved states. nintendo just has to have firmware that can recognize the HDD and format it, or allow the user to install it via an install disk.

It would just be a much larger SD card.
Yes, that would work well enough if the Revolution recognized, out of the box, a hard disk as a storage device, and all games could save to that as though it was nothing more than a memory card stuck in an odd slot. (By the way, Sony's system has slots for like 400 (hyperbole engines engaged!) different formats of memory card, that's going a bit overboard. There's compatibility and then there's waste.) But WILL Nintendo bother? That's the question really.

I'd still much rather see Nintendo offer full hard disk support including some special games designed with it in mind. You know you want that too lazy. C'mon, just admit it. Give in to your super massive media desires to design your own RPG, create character models, and create cartoon movies using cartoony physics involving the Mairo Brothers! Ya know you want to!
I DO FUCK JESUS GOD I'M A WHORE SOMEONE HIT ME

*DJ cries... but doesn't run away, reveals that he is wearing a dress under his pant-suit*

*Great Rumbler walks in whistling the character select music from SMB2, sees what's happening, loads a tranquilizer gun while still whistling, signals to ryan to have the cage ready*

*ryan, a 250 foot tall robot standing a about 20 yards away, puts down his crossword puzzle to hold a large gate open on a cage, he throws in a magazine that seems to contain a porn of some kind and begins to fan a dead prositute in my direction. Ryan takes out a small graphite automatic pencil to mark a 409th line below the picture of me nude, tranquilized, and sitting in a cage holding the clothes of a previous victim, the picture has a typed header reading '#387 N-Man'. Ryan, with his other hand, resets a digital counter above the main archway of tendo City that now reads '0 DAYS SINCE LAST INCIDENT'*

DJ: IT'S A TUNIC! IT'S A TUNIC! MEN WEAR TUNICS!!
There there...

*suddenly the cage shakes wildy and lazy grasps the nearest cage handler and drags the poor soul in*

KILL HER! KIILLL HEEEER!
lazyfatbum Wrote:Strip Fighter 2

Yipes
hahaha, YOU'RE NOT A WOMAN!
DJ, the N64 didn't have a harddrive...
Do you not recall the 64DD? Perhaps not, it was only released in Japan and didn't do too well. The original Animal Crossing as well as a track editor addon to F-Zero X were released on it. The disks it used weren't "floppy", they were "hard". Floppy and hard being terms used to describe the actual magnetic part, not the case. Not exactly massive storage capacity mind you. Which is why each and every game that used it had it's own seperate disk, rather than sharing a single disk.
DJ, the 64DD was just that: a disc drive. It used disc-based media... 64MB discs, I think? Like giant floppies. Not harddrives. Yes, a large portion of the disc was read/write, but that doesn't make it a harddrive...
PC-Engine games on virtual console!

Quote:Hudson enters into the software download business with respect to revolution!
2006/3/24

- With "virtual console" business new possibility

It announced that 2006 March 24th, Hudson the next generation machine revolution where sale is planned (* the code name) enters into the hypothetical game platform "virtual console" business which is used from Nintendo Co.. This "virtual console", through network, the system which can download the game software with respect to revolution. It is the case that it reaches the point where the user while being in the home, downloads the game software for the game machine for home, can enjoy directly.

Hudson the game software which is sold in this virtual console business, past the PC engine series (CD-ROM2 it includes) as business is with supply schedule. As for the title which is sold as the software for the PC engine series 670 or more (as for the same company software when 122 titles) it reaches, being, the past masterpiece, it may become delightful service in the how person who again would like to play, don't you think? is.

(insert pic of a PC Engine titled "Virtual console")
- As for photograph PC engine CD-ROM2 (ROM ROM). It includes this hard, downloading the software of the PC engine series, it is possible to enjoy.

http://www.ga-forum.com/showthread.php?t=91942

Spanuuuund!!
PC Engine is the Turbografx, of course, but if that translation is accurate, it sounds like they might be including some PCE CD games! They'd require SD cards, and almost all of the best ones were Japan-only, but that would be seriously awesome... that was a big unanswered question, and let's hope that my first impression is correct. :)

Possibly the most famous PCE CD game was Castlevania Dracula X: Rondo of Blood, which of course famously did not come out over here.
i've got a feeling in my gut that says Nintendo is going to have so many games on the network, that you'd have to actually hate Nintendo not to get a Revolution, and then be rediculed by the demographic of earth for not having one, and then shot.
How is the 64DD not a hard drive? From the dissections I've seen, when you open the plastic case, you get a hard metal disk underneath. That's the very definition of a hard drive. And, if you want proof it's a hard drive, I'll throw the disk at your head, then YOU can tell me if it's hard or not!

Exactly what sort of odd definition are you running under when you define hard drive? It isn't the standard one. There are basically two sorts of magnetic storage, floppy and hard. Floppy only means the internal disk in whatever case it's in is "floppy". It's the black magnetic film arranged in a disk shape. A hard disk, on the other hand, is a hard think piece of metal arranged into a disk shape. The 64DD used the latter. It used hard drives. It's the same thing as those old "ZIP drives" from the ages long ago.
ZIP drives are removable media... hard drives aren't removable. (well, there are USB harddrives, but still, I see a significant difference between disk-based and internal media...)

The 64DD is indeed like a ZIP disk (or normal 3 1/2/ 5 1/4" floppies, but 'harder')... but ZIP disks are in no way hard drives. I've never heard them described as such, and it's a pretty ridiculous description for disk-based media... same for the 64DD...

Of course, any removable media could be called a hdd if it can be used like one, and when a disk is in a disk drive it does act like a normal drive, but the distinction is that it is removable, and in a disk-based format, and the 64DD most certainly meets those distinctions.

Oh yes...

*picks up zip disk, holds open end, looks at the inside* Bendable disk inside, just like a 3.5" floppy.

Maybe HDD platters look like that too, I have no idea... but it makes absolutely no sense to call a disk a hard drive.
I guess I picked the wrong term (I'm thinking of those giant massive plastic things with metal insides).

At any rate, hard drives are disk based. Further, modern hard drives are removable. It's called SATA. In fact, they can be easily removed while the machine is on (unless it is the one with the OS on it). I've got a special enclosure device that lets me simply stick in and remove hard disks on the fly through the USB connection. It's basically the same thing. The common understanding of the term "hard drive" is only talking about the material inside the drive. It doesn't have anything to do with how removable the drive is.