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Full Version: Old news perhaps, but was SC: Ghost canned for the GC ?
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I noticed that Blizzard no longer has the GC listed as one of the consoles they'll be releasing Ghost for. Anyone know if theres anything official ?
Welcome back Megaman!

They are still working on the game, but I didn't realize they aren't listing it for GCN any more. Are they still listing it for XBox and PS2?
Yeah, they're just listing the PS2 and Xbox.
There are persistent rumors that the GC version will be dropped, or that it'll move to next-gen consoles (since it's scheduled for next summer), but nothing is official as far as I know... who knows, maybe the GC version has been dropped. Wouldn't exactly surprise me, given the state of GC third-party titles...
Hmm... It is suspicious, but it could mean anything from it being dropped to it being ported to Revolution. Now, about a port job, they would really have to have a good motive to do that, for example retooling the graphics or using the new controller. If it's a straight port of what the PS2 and XBox are getting, the Revolution CAN play GCN games, so if they just released it on GCN, they would be pretty much releasing it on two systems instead of just one of them.
Then again, given the rate of delays on SC: Ghost, they might move the entire project over to the next generation consoles, and by that time it won't be an issue. But maybe we're looking at 2010 launch for SC: Ghost, towards the tail end of the next generation.
I think I remember hearing the GC version was dropped some time ago.
Nope, it wasn't dropped until recently. But rumors supposedly said that the developers were surprised that most people attending BlizzardCon actually had and were looking forward to the GC version by show of hands, and were upset by Blizzards's bonehead discision.
Of course I want it to come out on Gamecube (or Revolution), given that I don't have an Xbox or PS2, but this game has always been so far off, and it's been delayed so many times, that I'm still not completely convinced that it's going to come out at all (okay, it's looking more likely now, but still...), much less on my platform of choice... :)
It's only been in the mix for three years, that's peanuts compared to Duke Nukem Forever.
Well yeah, it isn't DNF long yet, but on average-game terms, it's an ... extended .. development cycle. Eventful one too, with the developer change in the middle and all...
Its still lame, lack of multiplayer didn't keep Ubisoft from releasing Splinter Cell on the Gamecube. In fact, they even threw some extra single player stuff to make up for the lack of multiplayer.

Starcraft Ghost likewise is single player centric, because most of us SC fans at least want to see the next episode of the story line.
Just one thing I want to point out. They CAN make the GCN version online. There is that broadband adapter, the purchase of which might suddenly become justified to a lot of people.

Since the PS2 version is using Battle.net anyway, it isn't as though Blizzard needs Nintendo to offer some online service, they could just provide it themselves.

That said, maybe they plan on game updates? The PS2 (old version) and the XBox would support that, but not the GCN, not unless they actually released that SD card adapter here like they did in Japan.
Several things. First, few people have broadband adaptors for GC. Second, it's even harder to find one of them. Third, very few games support them -- so the technology probably isn't as easy to figure out as PS2 online gaming probably is by now... oh, and fourth? Blizzard is looking for an excuse to cancel the version that they know will sell the least anyway.
I really don't think the tech is "too hard to figure out".
This just in from <a href="http://www.planetgamecube.com/news.cfm?action=item&id=6628">Planet GameCube</a>

Quote:Starcraft: Ghost on GameCube Cancelled

Unfortunately, you'll have to buy the Xbox or PS2 version to play it.

Nintendo fans hoping to get their hands on the upcoming Starcraft: Ghost were met with disappointing news today when a Blizzard employee confessed the following on the Battle.NET message board:

" Unfortunately the GameCube version of the game was decided to be dropped. In order to provide the game envisioned by the console team a set and readily available online solution was needed. Unfortunately the GameCube has no online service and since so much work is going in to the online portion, it would be additional work to release only part of the intended game. Nintendo systems certainly aren't something that we are against supporting. Blizzard in its entirety is based upon earlier games for Nintendo systems. The GameCube and Revolution will still be cosidered for future products, unfortunately Ghost will only be made available on the Xbox and PS2 at this time."

When posters inquired further, citing the GameCube's Broadband Adapter, the same employee had the following to say:

" In any case there are many reasons why the GameCube version was cut, but it all boils down to being able to provide the best game experience possible to our fans."

As a consolation, however, he did also say that support for the GameCube has not been cut off, nor has any other Nintendo console (i.e. Revolution) been given the axe as far as future support.
So someone brings up the obvious when he says the GCN doesn't have an online service (and neither does the PS2 if they are talking about the company providing it's own servers for 3rd parties as opposed to hardware) and he just says "well um, there are other reasons" without elaborating.

Anyone think the GCN's onilne is actually a huge catch 22? No one is making online GCN games because almost no one has the adapter. No one has the adapter because there are almost no online games on the GCN to warrent that purchase. This may be the real reason for Blizzard's cancelling. This would doubly be the case since the new PS2 has online built in.
Quote:This just in from Planet GameCube

Actually, they're just reporting news from other sources... and even that report was from a day or two before. But really all you needed to know was to go to the official site, check the FAQ, and see that they say 'SC:Ghost is coming to the Xbox and PS2' with no mention of the GC...

Quote:So someone brings up the obvious when he says the GCN doesn't have an online service (and neither does the PS2 if they are talking about the company providing it's own servers for 3rd parties as opposed to hardware) and he just says "well um, there are other reasons" without elaborating.

Yeah... the no internet service excuse, as you said before, is really bad, because PS2 doesn't have one either. If Battle.net can run PS2 SC:Ghost, it can run GC SC:Ghost. They just didn't think it'd sell enough to make the investment in the GC version worth it... I bet that they're wrong, and that the GC version would sell better than they think, but oh well... it's not like there's anything we can do about it.

Quote:Anyone think the GCN's onilne is actually a huge catch 22? No one is making online GCN games because almost no one has the adapter. No one has the adapter because there are almost no online games on the GCN to warrent that purchase. This may be the real reason for Blizzard's cancelling. This would doubly be the case since the new PS2 has online built in.

It is a paradox, isn't it...
Paradox is a logical flaw, ilke the one where you kill your ancestor to prevent your own birth, which prevents you from killing your ancestor and so on. This makes total logical sense, it's just self defeating. Catch 22, or whatever the logical term for that is...
You can't have online games without modems, and you don't have modems without online games that use them. Maybe catch-22 is better, but I think paradox works too...
The only one who can rectify that is Nintendo. Of course its too late now, but in the future generation, Nintendo can only destroy that Catch 22 if they lead the way by making their own killer apps, which they will hopefully, as online games with their own online network and succeed at it.
Well, SSBM on the Revolution is supposed to be online, so I'd imagine that's a good place to start.
Are you sure the new SSB game will have the Melee suffix?
That was the least important thing in the entire post, DJ.
I have a knack for zeroing in on things like that, but what else is there to comment on there?
Use your intuition.
Intuition is just a word that describes patterns you notice without knowing how you reached those conclusions. As we now understand, it is best to always, whenever you realize you reached a conclusion based on intuition, to think over what process led to that. Intuition has it's uses, but it has logical flaws.
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