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What do the following companies have in common?

SquareEnix

and

Ubisoft

?
They both...make videogames?
Neither one is showing anything for Nintendo systems.

Though at least Ubisoft has a couple of Cube titles planned (Prince of Persia 3, at least), they're not showing the Cube version at E3...
Okay.
Hmm...

A few years ago, I thought Square and Nintendo were going to have a big reunion or something. Guess not... I guess SquareEnix is going to continue mostly developing for Sony.
They don't even have any DS games to show at E3?
http://www.kotaku.com/gaming/crossplatfo...101021.php

Quote:• Dirge of Cerberus Final Fantasy VII (PS2)
• Dragon Quest VIII: Journey of the Cursed King (PS2)
• Final Fantasy XII (PS2)
• Fullmetal Alchemist 2: Curse of the Crimson Elixir (PS2)
• Kingdom Hearts II (PS2)
• Radiata Stories (PS2)
• Romancing SaGa (PS2)
• Final Fantasy XI: Chains of Promathia (PS2, PC)
• Front Mission Online (PS2, PC)
• Final Fantasy II (Mobile)
• Before Crisis - Final Fantasy VII (Mobile)
• Final Fantasy VII Snowboarding (Mobile)
• Font Missions 2089 (Mobile)
• Hexcite Fusion (Mobile)
• Musashi Mobile Samurai (Mobile)
• Final Fantasy VII Advent Children (DVD)

http://wire.ign.com/articles/604/604530p...?fromint=1
Quote:AND 1® Streetball [PlayStation®2 computer entertainment system]: Experience the jaw-dropping moves of genuine streetball legends or establish your reputation by creating your own unique moves and signature style.
Far Cry Instincts&153; [Xbox®]: The PC survival shooter and smash hit of 2004 re-imagined for console gamers.
Heroes of Might & Magic® V [PC]: The legendary heroic fantasy game returns, based on features and values of the original saga, but with a more mature fantasy universe and unrivaled innovation.
187 Ride or Die&153; [PlayStation 2, Xbox]: Outrageous urban combat racing comes to life as you defend your turf.
Peter Jackson's King Kong&153; [PlayStation 2, Xbox, next-generation console]: Experience the must-have game based on Universal Pictures' King Kong film from Academy Award® winning director Peter Jackson.
Prince of Persia® 3 [PlayStation 2, Xbox]: Blending the winning elements from the first two masterpieces to bring a unique and unexpected twist to the award-winning franchise.
Blazing Angels: Squadrons of WWII (working title) [Xbox]: Experience the most gripping and famous battles of World War II through the eyes of a squadron commander and ace fighter pilot.
Tom Clancy's Ghost Recon® 3 (working title) [next-generation console]: Next-generation console technology meets the soldier of the future to revolutionize the classic squad-based shooter.
Tom Clancy's Rainbow Six Lockdown&153; [PlayStation 2, Xbox]: The critically acclaimed multiplayer experience returns with the all new Rivalry Mode and Persistent Elite Creation Mode.
America's Army®: Rise of a Soldier&153; [PlayStation 2, Xbox]: The most authentic military game to date incorporating true-to-life character progression with an all-new Career mode (displayed at the U.S. Army Booth, #1608 in the South Hall).

Two additional Ubisoft titles will be shown behind closed doors:

Brothers in Arms Road to Hill 30&153;: New Chapter (working title) [PC, Xbox]: Gearbox Software's stunning follow up to what is already considered the best World War II military action game.
Myst® V: End of Ages [PC]: Resolve unanswered questions in the breathtaking finale to the epic journey.

Ubisoft, though, is actually developing some Nintendo titles. They just aren't showing them at E3... says something about how well Nintendo is doing, huh?

(remember this list of titles?)
http://pc.ign.com/articles/596/596817p1.html
What the fuck happened to the DS version of FFIII?
PSP?
I seriously doubt that.
Hmm... either 1) They're still working on it but it's not showing or 2) Any Nintendo stuff SquareEnix is working on will be in the Nintendo booth and thus not listed in that list...
Quote:Final Fantasy VII Snowboarding

You have got to be kidding me...
So many cellphone games... :(
They're going to show 6 cellphone games and not one DS or GC games?! :shake:
Isn't Square nice?

As I said, we can just hope that something will show in Nintendo's booth...
If nothing else, I'm sure Nintendo at least will have something amazing to show us.
Nintendo's getting their ass handed to them from third parties. Big N better do something to make them want ninis love again.
Yeah you might be right, ABF. It could be at Nintendo's DS booth. Boy there better be some awesome DS games at the show. I want to be blown away! All I need is New SMB and FS DS...

And GR, that cellphone game is based off of the snowboarding minigame in FFVII, so it's not that crazy.
It's still crazy that they decided to make a seperate game of it!
Well it's a cellphone game...
Instead of doing that, they could have been porting FF3 to the DS.
I doubt they took resources from that team to do this cellphone game.
FFVII Snowboarding?

...

Um...

Well, I guess I already have some of that game.
Now we just need Cloud Pro Skater.
When did Cloud skate in FF7? He rode a motorcycle, how about Cloud Grand Cycling Champeenship?
All they need to do now is make Mog House for the cell phone and my life will be complete.

That game was only good for earning GP, and you can only earn it the first time.
I loved playing Mog House.
Mmmm... SquareEnix's showing alone has me interested in this years E3. Hardly much else I'm interested in, except for a few key titles.

Oh, and as far as making a cellphone game based on a Final Fantasy VII mini-game, how about remaking, and enhancing a strategy game based on defending Fort Condor?? More units, more maps and MUUUULLLTIIII-player!
Hey, yeah, Fort Condor. That'd be cool.

Hell, they should just make one big collection for the PSP of FF7 minigames. Call it the Gold Saucer Collection. It can contain every mini game from the Gold Saucer as well as others throughout the FF7 world. (Though I think the motorcycle, snowboarding, and submarine games become available there once you complete them in the actual game.)
Rare is the reason I'm interested in this year's E3. I am hoping they will show Perfect Dark Zero and knock everyone on their ass.
They will show PDZ. Whether or not it will knock everyone on their ass is the question. :)
We can only hope.

What am I talking about? I don't have an XBox.

...yet.

What? I'm probably going to get one eventually. Mainly for Rare, of course.

Then again, I should probably just wait for XBox360 to come out if it's going to have backwards compatibility. Otherwise...
PDZ will be an XB2 game. :)
The only reason to get an XBox is Halo and Panzer Dragoon Orta. Everything else is available on other systems or PC.
Well, I might end up getting an XB2 at any rate.
Halo sucks!

Get an Xbox for exclusives like JSRF, Panzer Dragoon, Ninja Gaiden, Rallisport Challenge, PGR, and the best versions of third-party games (especially the Splinter Cell series).
Halo is on PC. Halo 2 is the X-Box only one... so far, at least. Given how well Halo sold for PC it'd be pretty stupid for them to not port it eventually.

Panzer Dragroon Orta, though, does look pretty cool... X-Box also has a port of Metal Slug 3. The only US version not on Neo-Geo, I'm pretty sure.
The best versions of Splinter Cell are the PC versions, because they have level editors. You can also just map the controls to a PC game controller, so no worries about control issues. PC version wins, level editing is always better than... not level editing... Oh right, I need to get back to my incomplete map for WC3...

And yes, Halo is on PC, even though there's an "XBox Only" logo on the box. So, it's likely Halo 2 will find it's way there too.

Panzar Dragoon Orta, that's about the only reason to get the system, well unless the other Sega games really interest you.
Oh for--

By exclusives we are of course referring to console exclusives. F-Zero is also available on the arcade so I guess the "only on Gamecube" sticker is misleading as well!

Rolleyes
But the one in the arcade is a different game, I played it. It's F-Zero yeah, but the graphics engine, levels, vehicles and physics are all different. Plus it's still a Nintendo/Sega arcade cabinet. It's not an 'updated' version or 'special edition', it is its own game.

PC is a platform, and can be considered a console. Some people only use them for that (Alienware). So it's not a big stretch to say that if a game is ported from a console to PC that it's a 'multi-platform' game.
Ok so maybe F-Zero wasn't the best example I could have used, but you know that there are dozens of arcade games that get released on consoles, and they can still be considered console exclusives. The PC doesn't count, it's not considered competition to the PS3, Xbox, GC, etc.

Also, F-Zero AX does not have a different graphics and physics engine than GX. Only different levels and maybe vehicles.
OB1 Wrote:Ok so maybe F-Zero wasn't the best example I could have used, but you know that there are dozens of arcade games that get released on consoles, and they can still be considered console exclusives. The PC doesn't count, it's not considered competition to the PS3, Xbox, GC, etc.

Then why, for a multiconsole game, do they tally up PC sales data next to consoles? Or in the commercials or print ads for multiconsole games, show that it's available on PC as well as other consoles? The PC, among other things, is a gaming platform. Like it or not. And if a game is released on PC that was already released on another system, it is called a 'port' and therfore it is now a multiplatform game.

As for arcades, it's usually arcade first then ported to consoles and we look for the best versions that stay as true as possible to their arcade version. In the case of F-Zero GX and AX, they were released almost simultaneously. And like i said, I played them both; they are two different games. The hardware used for F-Zero AX is the Triforce board setup which is totally different hardware than the Gamecube. Everything for AX and GX were built seperately and built from scratch.
Quote:But the one in the arcade is a different game, I played it. It's F-Zero yeah, but the graphics engine, levels, vehicles and physics are all different. Plus it's still a Nintendo/Sega arcade cabinet. It's not an 'updated' version or 'special edition', it is its own game.

It's its own game in that it has some all-new tracks, yes. But it does not have a different physics engine or graphics engine. It was developed simultaneously with the GC version, by Sega. You can unlock the AX tracks in the GC version. Some of them, at least. And there are supposed to be some GX tracks in AX. And of course, use your vehicles in the arcade version via your memory card. The game was developed with the Triforce arcade hardware (which is basically the GC hardware) that Sega, Namco, and Nintendo developed. The engines are the same, and if there are any differences then they are tiny.

Quote:PC is a platform, and can be considered a console. Some people only use them for that (Alienware). So it's not a big stretch to say that if a game is ported from a console to PC that it's a 'multi-platform' game.

They are not in the same market, they do not really compete with each other, therefor publishers can call Doom 3 an "XBOX exclusive" even though it's on the PC as well.
What the--you completely changed your post!

Let me do this again then:

Quote:Then why, for a multiconsole game, do they tally up PC sales data next to consoles?

Because that multiplatform game is also available for the PC. But they are not considered in the same market.

Quote:Or in the commercials or print ads for multiconsole games, show that it's available on PC as well as other consoles?

Because that way they don't have to advertise twice.

Quote:The PC, among other things, is a gaming platform. Like it or not.

*GASP!!* NO!!!

Whatever

Quote:And if a game is released on PC that was already released on another system, it is called a 'port' and therfore it is now a multiplatform game.

The cellphone is also a gaming platformer, like it or not. But it is considered to be in a separate market. The PC platform is in a market in itself, handheld consoles are in their own separate market (which is why Microsoft has no problem releasing games for the GBA), home consoles are in their own separate market, and cellphones right now are in their own separate market as well. That's why you can say that Doom 3 is an X-Box exclusive. You should know this.

Quote:As for arcades, it's usually arcade first then ported to consoles and we look for the best versions that stay as true as possible to their arcade version. In the case of F-Zero GX and AX, they were released almost simultaneously. And like i said, I played them both; they are two different games. The hardware used for F-Zero AX is the Triforce board setup which is totally different hardware than the Gamecube. Everything for AX and GX were built seperately and built from scratch.

Of course it will seem different, the control setup and experience is completely different for AX. But they are basically the same game, with some different levels and vehicles separating them. And the Triforce arcade hardware is not "totally different hardware than the Gamecube". I've know idea why you would think that. The hardware is based off of the GC's hardware and was made to make porting from one piece of hardware to another seemless, without any major differences in performance.
F-Zero AC is not the same game as F-Zero GC. So no, the GC version is exclusive. If the GC version was indeed an exact arcade port (minus the quarters), you'd have a point... but it's not. Arcade-to-home really is the place with the most conversion going on... even in "straight ports" generally a few things are changed. Though some (like Metal Slug 3 for X-Box, or KOF00-01 for PS2) are much more faithful arcade ports than others, most of them do change things (like in KOF they have 3d-ish backgrounds). That's really a modified port... which is different from releasing the same exact game on multiple systems.

And yes, I think it's pretty silly to call something "exclusive" when it's not. And being on the PC definitely makes it not exclusive... PC is another gaming platform! (and modified ports really do count for 'it's not exclusive'... sure, it's changed, but in most cases the game itsself is the same. You could only make an argument against that if you do like that Sega Classics collection and completely remake the titles... then it's remakes, not ports or modified ports. :))
*sigh*

Not too bright, are you?

I'll repeat this again: THEY ARE COMPLETELY DIFFERENT MARKETS. If the PC were in competition with consoles would Microsoft release their biggest game for the competition's system? Tell me, why not also release Halo for the Gamecube and PS2? HUH?? Answer me that, genius!


Also, I already stated that F-Zero wasn't the best choice I could have made. But the fact remains.


Seriously, sometimes I think that I'm the only one here with any intelligence.
PC, console, handheld console, cellphone... they're all "different markets" but they're the same one at heart: the gaming market. You can say 'exclusive in this branch of the gaming market', but it's not exclusive if it's available on another type of electronic gaming platform. They're all in the same overall market. And the userbases have a LOT of overlap.
You still haven't answered my question. I repeat: Why is Microsoft willing to release Halo for the PC but not for the PS2 or Gamecube, since as you said they are in the same market, and therefor all competiting with one another? How is that even possible? Is Micrsoft just plain stupid or what?


Never taken a marketing class before, eh?
Well, because Microsoft OWNS Windows, so it's basically like releasing it for their OTHER console. After all, I'm pretty sure if Nintendo released all their games on PC as well as Gamecube, they'd notice what happened with the sales, and the people with PCs who keep hearing "its only on Gamecube" would just laugh as they alt-tab back to "Ocarina of Time".

Look, you apparently don't consider the PC to be valid when saying that something is an exclusive, but I do. Let's just leave it at that.
Yes, the fact that the PC isn't a competing vendor's platform is important, for a first party like Microsoft. But probably more important is limited exclusivity -- X-Box only for a year (or six months, or a year and a half, it depends, title to title), then release the PC version. Halo 1 did that. Lots of games do limited exclusivity... Fable, GTA 3/VC/SA, etc, etc...
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