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Quote:"Publishers worldwide have taken the unique creative tools of our dual-screened Nintendo DS and used them to invent completely new ways to play," says Reggie Fils-Aime, Nintendo of America's executive vice president of sales and marketing. "Just imagine the possibilities that a touch screen, voice recognition and wireless multiplayer action bring to video games."

"EA's studio teams are working on a lot of great titles for the Nintendo DS," says Steve Chiang, General Manager of EA's Tiburon Studio. "With the wireless feature, Madden players will be able to battle one another head-to-head like never before on a portable system."

"THQ will be a big supporter of the hand-held Nintendo DS," says Brian Farrell, THQ's president and CEO. "The untapped capabilities demonstrate an exciting leap in hand-held video game technology."

And a list of games in development:

Quote:Atari, Inc.
Atari Classics

Atlus USA
Caduceus
Snowboard Kids DS Plus three additional titles in development

Bandai Entertainment Inc.
Meteos
Mobile Suit Gundam Seed
Plus one additional title in development

Capcom Entertainment, Inc.
Mega Man Battle Network
Viewtiful Joe
Plus one additional title in development

Electronic Arts
GoldenEye
Madden NFL
Need For Speed Underground
Tiger Woods PGA Tour Golf
The URBZ: Sims in the City

Hudson Soft Co., Ltd.
Bomberman

Koei Co., Ltd.
Dynasty Warriors (working title)
Plus two additional titles in development

Konami Digital Entertainment
Boktai (working title)
Castlevania (working title)
Dragon Booster (working title)
Frogger 2005 (working title)
Survival Kids (working title)
World Soccer Winning Eleven series (working title)
Vandal Hearts (working titles)
WINX (working title)
Yu-Gi-Oh! Nightmare Troubadour

Majesco
Moonlight Fables
Nanostray
Plus at least three additional titles in development

Namco Hometek Inc.
New Mr. Driller (working title)
Pac 'n Roll (working title)
Pac-Pix (working title)
Orbital Media
Four titles in development, including the genres of action platformer, strategy role-playing, combat racing and family.

SEGA of America, Inc.
Project Rub (working title)
Sonic DS (working title)

Square Enix Co., Ltd.
A new story of Secret of Mana
A new story of Slime Morimori Dragon Quest
Dragon Quest Monsters series
Egg Monster Heroes
Final Fantasy Crystal Chronicles series

Summitsoft Corporation
Air Assault 2
Organizer Plus

Tecmo, Inc.
Monster Rancher
Plus one additional title in development

Telegames, Inc.
Ultimate Brain Games
Ultimate Card Games
Ultimate Pocket Games

THQ
SpongeBob SquarePants
Plus five additional titles in development

Ubisoft Entertainment
Asphalt GT
Rayman
Plus additional titles in development, including a major movie license for early 2005

Vivendi Universal Games
Robots

It looks like the DS is going to have even better third party support than the GBA.

Cube-Europe
Better than the GBA? I don't know about that, the GBA has really good third party support...

Caduceus coming to the US? That sounds like pretty good news... :)

DS Boktai? How would it work if it uses a light sensor? A GBA cart with the sensor included in the box?
What? How does Boktai for the GBA work? I don't understand your question.
I would guess that it works in the same way that the GBA version does.
Yeah, why wouldn't it?
The GBA Boktai is the game with the light sensor, remember? The cart has a light sensor that senses sunlight (not lamp light, sunlight only!)... your gun charges when in sunlight, when in the light some areas are brighter, etc... it was an experiment with a unique gameplay device (though the gameplay itsself is pretty standard action-RPGish combat). The DS of course doesn't have a built in light sensor and DS cards are far too small to have adaptors on them. So it'd have to go in the GBA port (which has also been called an expansion port). Which would probably mean that it'd need both DS and GBA carts in the box, which seems like it'd raise the price... oh well.
I have no idea why ABF would that think that it wouldn't work like that.
He's a weirdo.

And thank you, ABF, for explaining to me what Boktai is. I didn't know that since I never read video games news, especially news involving Hideo Kojima. And I also hate GBA games, which is why I only have a little over two dozen titles.

The DS cart could also have an attachment, ABF. Just because it's small doesn't mean that it's as fragile as a potato chip.
Quote:The DS of course doesn't have a built in light sensor and DS cards are far too small to have adaptors on them.

So was the GBA cart. That's why they made a larger version.
No, it couldn't. Look at what a DS cart looks like! It's a memory card! No way could that have anything added to it (as in something sticking out of the top of the cart like you can do with GB carts). That's why as I said Nintendo has also called the GBA port the 'expansion port'... the DS port can't handle the job.

Any DS tilt-sensor games, video/mp3/whatever addons, etc. will similarly have to use the GBA port. Though maybe with a DS card as well, who knows.

Oh, and OB1, what did this mean then, if not what I took it to?

Quote:What? How does Boktai for the GBA work? I don't understand your question.
Have you actually seen how small the Boktai light sensor is? I'm sure they could make an even smaller one for a DS cart. Just you wait and see, Mr. Higgins. Just you wait.

Quote:Oh, and OB1, what did this mean then, if not what I took it to?

What... Erm
That quote... thanks for explaining it...

And I bet that DS cards will go most of the way into the system, so addons wouldn't really work. And anyway, they're just so small and thin! I see no possible way it could work?
That's because you have no imagination. And GBA games also fit all the way into the system.

Quote:That quote... thanks for explaining it...

I reacted like that because your sentence made no sense.
Quote:What? How does Boktai for the GBA work? I don't understand your question.

What did you mean by this?

Quote:That's because you have no imagination. And GBA games also fit all the way into the system.

We will see, but I expect that the cards are just too small.
There are two things I know about nintendo that should never be under estimated and they are.

1.Even when your nearing 20 you are still interested to see how good the new pokemon is.
2.If it can be done, then nintendo has done it, and if it hasn't been done then it's a brilliant selling stratagy made by nintendo to do it later and get more money for it.

Hell I wouldn't be suprised if nintendo had a re-usable rocket that uses some form of gravity propulsion and they're just waiting for peoples wages to go up a few million dollars before they sell it.. I mean come on, it's Nintendo, NINTENDO!
Quote:And I bet that DS cards will go most of the way into the system, so addons wouldn't really work. And anyway, they're just so small and thin! I see no possible way it could work?

I don't think it would be that hard to add an extenstion that would reach past the exterior of the DS with a light sensor on it. Size doesn't really have anything to do with it at all. You could have a DS cart attached to a Buick and still be able to insert it into the DS...it'd just be really hard to move around while playing.
Quote:What did you mean by this?

Erm Um... that I did not understand your question.
Like if someone who drives Ford cars all the time asks "How do you drive a Chevy?" the something might say in response to that is "How do you drive a Ford?".
...
I said this.

Quote:DS Boktai? How would it work if it uses a light sensor? A GBA cart with the sensor included in the box?

You responded with this.

Quote:What? How does Boktai for the GBA work? I don't understand your question.

I thought that it meant you didn't understand how Boktai works or something... obviously not. Is what you meant that you don't know why it couldn't use a extended DS card?
I meant that I didn't know why this was a question for you.
huh?
GRAAAAAAGGGHHHHHH!!!! *overturns table*
This thread is going well.