Tendo City

Full Version: Just when you thought you were safe from its terror... tEH MeGAton RETURNS!!!!
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2
But the GC has by far the best exclusives, so it balances out...
Not to stupid Joe Public, unfortunately.
Stupid Joe Public would notice minor sound and FMV differences??? No. He'll niotice the fact that the GC has fewer of the multiconsole games... but the differences between versions? Not Joe Average.
Don't you mean Joe Public? Chuckle

Joe Public will look at the versions side-by-side at a store or read reviews (like ign's head-to-head feature) and notice the difference. It's not just FMV that I'm talking about. But the fact remains that multiconsole games usually sell much worse on the GC than they do on the other two systems.
Quote:Originally posted by OB1
Don't you mean Joe Public? Chuckle

Joe Public will look at the versions side-by-side at a store or read reviews (like ign's head-to-head feature) and notice the difference. It's not just FMV that I'm talking about. But the fact remains that multiconsole games usually sell much worse on the GC than they do on the other two systems.


I think it also has to do with the multiconsole titles that Cube gets usually aren't the ones people want.
Splinter Cell? All of those sports games? Almost all of these games sell considerably less on the cube.
There are several games that eventually go multiplatform but don't start that way. GameCube is never home to one of these.
They sell less because the exclusives sell more! Sure, its been a bit less true on the NGC than the N64, but its still true... and as for sports games, for some reason Nintendo's market just doesn't seem to like them.
Quote:and as for sports games, for some reason Nintendo's market just doesn't seem to like them.

It has to do with target audience and average intelligence of buyers. The Gamecube is obviously not targetted at sports fans and seems probably the reason for mulitconsole games not selling to good is because the average buyer is knowledgeable enough to know that the GC's mulitconsole titles are the worst or that there are better games available.
Yes, plus, most of what the Cube gets multiconsole-wise is either the dregs of the lineup, (and/or) a game identical on all three systems that will of course sell best on PS2... except sports games, which just don't sell to Nintendo's audience. Like me... I do find some sports games perfectly fun, but haven't bought one in years and years.

OB1... why complain about third-party sales when we get mostly bad games that deserve to sell well or clones that shouldn't sell well when compared to the Cube exclusives that are why people get Cubes? Sure, it limits the market since plenty of morons dislike Nintendo's games (mostly for quite shallow reasons), but I don't care much about them.

Oh, sure, I hope Nintendo can improve third-party wise... but I think they will always sell more exclusives than the others. Nintendo focuses on it, after all... and does a good job. Now, the tricky part will be managing to regain power in the market while keeping Nintendo's quality and values... they probably need to change more than they can to really catch up. But if Nintendo stays behind with consoles as good as the N64 and Cube I'm not exactly too concerned...
Guys, your arguments would make sense if it weren't for the fact that even Nintendo's own exclusives usually don't sell that well. So the excuse "they just can't compete with Mario and co." simply isn't true anymore. I want the GC ports to be better because I want the GC to be more successful.
Ah, but the exclusives still sell better than the multiconsoles as a whole...
Yeah, but Nintendo's exclusives usually don't even sell as well as some other big multiconsole titles on other systems. Splinter Cell for the X-Box sold better than Metroid Prime in 2002, for example. Of course it was exclusive at the time, but still.
Exactly, it was exclusive at the time... and it was a big game. And Nintendo should have sold far more copies of MP.
It was exclusive for a very short amount of time (it came out on the PC soon after the X-Box version came out). Metroid Prime should have sold much, much better.
So, why didn't Metroid sell better? You can't blame it ALL on marketing... but the quality of the game was just so high that I just can't think of a good reason. Too many people just didn't give it a chance... but how could that have been changed? This also applies to Eternal Darkness, I'd say... what could they have done? They did some marketing... more? Its not just TV ads... its the whole image Nintendo has grown. That isn't easily changed...

Though, given the sales figures we are talking about, I do think that talking about "failures" that sell hundreds and hundreds of thousands, and usually eventually over a million, units is a bit silly. 'Not as successful as expected' is better.
Very few people take Nintendo seriously anymore. When they see a game from Nintendo that looks mature they just chuckle or... or something. I dunno. I'm tired. And my tummy hurts.
Yeah, I don't know either... and as for what Nintendo can do about it? I don't know... they need to keep their main audiences happy, of course, and branching out while keeping your base is really hard... though taking more chances would help. They're just too conservative...
Pages: 1 2